But same studio
Yep. I am fully convinced corporate studios don’t give a single shit about the players or game outside of how much money they think they can squeeze out of us.
…duh?
… bears?
The people at the top of every company is there to make the most profit possible, reputation be damned.
We have a studio full of the exact same people who don’t get what made their predecessors great. They will continue to miss the mark with new branding and new tech.
Betting on another bland and soulless corpo cash grab that wears the skin of another nostalgic childhood memory.
What I am really unsure about is if there’s even a market for Halo anymore.
I’d like to think that a plot-heavy, dialogue-heavy game has a place in the modern era, at least after God of War and Ragnarök, but I don’t know if that’s what the kids want, and I really don’t think the industry wants it because it’s expensive and the ROI is low compared to PvP extraction shooters, which are cheaper to make an easier to monetize.
I want to play a story through, and I want to care about the story and the characters and the dialogue. I cut my FPS teeth playing Marathon (Bungie’s predecessaor to Halo) and never got into the shallow-plotted shooters that id Software was pushing at the time, but I think the market has largely passed me by.
This focus on the engine and the focus on company structure does not give me hope.
So when can I play Halo on my PlayStation?





