- bender223 ( @bender223@lemmy.today ) English8•9 hours ago
Someone call Alanis Morisette 🤣
- Fester ( @Fester@lemm.ee ) English108•1 day ago
It sued itself in its confusion!
- Samsy ( @Samsy@lemmy.ml ) English22•23 hours ago
This isn’t very effective.
- youmaynotknow ( @jjlinux@lemmy.ml ) English57•1 day ago
LMAO. Fuck Nintendo and the “do as I say not as I do” BS.
- pearsaltchocolatebar ( @pearsaltchocolatebar@discuss.online ) English23•23 hours ago
Emulation is perfectly legal if you own the game.
- IHeartBadCode ( @IHeartBadCode@fedia.io ) 19•1 day ago
do as I say not as I doNintendo: Money! Fuck everything else.
All other attributes derive from that.
- BonerMan ( @BonerMan@ani.social ) English15•23 hours ago
This means you can find the pc and get THEIR OWN EMULATOR, make it open source and fuck them royally.
- 4am ( @4am@lemm.ee ) English17•20 hours ago
You think they wrote their own emulator instead of just taking one of the free ones on the internet (who they will likely sue later). That’s cute.
- Alice ( @Alice@beehaw.org ) English2•4 hours ago
Is it a known thing that they discontinued canoe or something?
- Magiilaro ( @DarkMetatron@feddit.org ) English17•19 hours ago
Well yes, yes they did. It is called Canoe and is for example running inside the SNES Classic Mini. And that is not the only emulator they wrote. Writing an emulator is not some obscure magic, and it is way easier if you own all the schematics and other Information used to build the original hardware.
- catloaf ( @catloaf@lemm.ee ) English7•21 hours ago
That’s not how any of that works
- BonerMan ( @BonerMan@ani.social ) English3•21 hours ago
Why? You can just say its the official Nintendo emulator.
Nobody gives a shit if its legal or not, this is a Nintendo bashing club. We hate them and wish them to go bankrupt.
- Lumu ( @Lumu@lemmy.blahaj.zone ) English4•13 hours ago
Sure but why would the source code be available? It’d be funny if it was but it’s probably a compiled program, right?
- Biskii ( @Biskii@lemmy.dbzer0.com ) English22•1 day ago
This really isn’t that surprising. They used ROMs for the classic games in Animal Crossing. They even had evidence it was from a release group, and not Nintendo’s own copies
I really don’t understand why this is embarrassing. I don’t know the exact setup they have going on. Is it like a kiosk where people can play classic games, or is it a monitor just displaying them? They have their own emulator, Canoe, that they used for the SNES Classic. I don’t remember the name of the NES one
Weren’t at least some of the games in the Super Mario Collection ROMs? I guess I can see why people would expect a direct port from the company that created it, or original hardware running the original games, but it isn’t like Nintendo doesn’t already have a track record for this sort of thing
- Zorsith ( @Zorsith@lemmy.blahaj.zone ) English43•1 day ago
It’s embarrassing because of how extremely litigious Nintendo is, and that they are themselves profiting using other people’s work (emulators and/or ROMs acquired from the internet), the exact thing they ruin lives over.
- Biskii ( @Biskii@lemmy.dbzer0.com ) English9•1 day ago
I’m not saying they haven’t used others work in the past, but they do have their own emulators and ROMs. They have for a long time. They are still terrible, but this just doesn’t seem like a big deal to me
Edit: Also, whose lives have they ruined aside from those profiting off of distributing copyrighted material? Taking down a fan game doesn’t sound life ruining
- The Octonaut ( @TheOctonaut@mander.xyz ) English3•21 hours ago
Just so we’re clear, are you under the impression that “ROMs acquired from the Internet” represent something other than Nintendo’s work?
- Zorsith ( @Zorsith@lemmy.blahaj.zone ) English5•21 hours ago
Yes, i would generally consider ripping roms as something requiring effort similar to cracking a game
- The Octonaut ( @TheOctonaut@mander.xyz ) English5•20 hours ago
…
“Ripping” ROMs, or dumping them, takes almost no effort. If you have the cartridge reader its about as much work as taking photos off an SD card. Certainly nothing at all like cracking a game, which is pretty much software development.
Please consider informing yourself before forming strong opinions.
- Zorsith ( @Zorsith@lemmy.blahaj.zone ) English4•19 hours ago
This is the part where I focus for half a second and realize this is about SNES and everything makes a lot more sense. I would hope newer stuff would have some form of protection 😅
- catloaf ( @catloaf@lemm.ee ) English3•24 hours ago
Aren’t the emulators licensed for this kind of use?
- Moonrise2473 ( @Moonrise2473@feddit.it ) English8•22 hours ago
It would be interesting to plug an usb rubber duckie to own that station and dump all the disk somewhere
- lowleveldata ( @lowleveldata@programming.dev ) English11•1 day ago
What’s so embarrassing? Emulation for backward compatibility is done all the times
- Bezier ( @Bezier@suppo.fi ) English15•24 hours ago
I guess people are assuming it runs whatever third party emulator. It was at least how I first imagined it.
If that’s the case, it’s in my opinion very embarrassing: attempting to profit from stuff made by the community they act extremely hostile towards.
If not, I guess it’s just mildly embarrassing that they have a poorly concealed windows machine taking away from the immersion.
- greenacres3233 ( @greenacres3233@lemmy.dbzer0.com ) English5•23 hours ago
I read through the article, only speculation but since the sound is without a doubt the USB being disconnected then it’s pretty obvious an Windows machine running a rom.
- Bezier ( @Bezier@suppo.fi ) English4•23 hours ago
Well yeah, but it might as well be their own in-house emulator.
- Biskii ( @Biskii@lemmy.dbzer0.com ) English2•23 hours ago
They really should have used their own PC OS
- lowleveldata ( @lowleveldata@programming.dev ) English3•24 hours ago
It’s a weird assumption. Like I said, emulation for backward compatibility is common. Do they always just wait for some random strangers to implement an emulator for them?
- Bezier ( @Bezier@suppo.fi ) English4•23 hours ago
It’s a weird assumption. Like I said, emulation for backward compatibility is common.
Nintendo has some serious emulation experts for building products, but this setup rigged by some museum staff could be anything.
Do they always just wait for some random strangers to implement an emulator for them?
Waiting? There is zero chance availability is an issue. There are many ready to go snes emulators for windows out there.
- Biskii ( @Biskii@lemmy.dbzer0.com ) English3•23 hours ago
They have literally had their own emulators for so long. At least since the SNES Classic released. It is called Canoe
- Blaze ( @Blaze@lemmy.zip ) English13•1 day ago
No way
- Björn Tantau ( @bjoern_tantau@swg-empire.de ) English38•1 day ago
Their NES and SNES mini consoles were also just off the shelf ARM SBCs running emulators. If I recall correctly people even found signatures of release groups in some of the ROMs.
- SitD ( @SitD@lemy.lol ) English14•1 day ago
technicians just know what’s good. unfortunately every company becomes too big for its own good and inspirationless ghouls take over 😔 the palworld thing also just shows they could be so successful if they take off the shackles and make a good game, but now they want to shackle everyone else so no one can have good games
- Biskii ( @Biskii@lemmy.dbzer0.com ) English12•1 day ago
They are at least Nintendo’s own in-house emulators. I don’t recall the situation with the Classic systems ROMs, but Animal Crossing had the release group signatures if I’m not mistaken. They’ve been pulling this garbage for a long time
- Moonrise2473 ( @Moonrise2473@feddit.it ) English3•9 hours ago
The nes roms in animal crossing for N64 had the header for the ines emulator. Now, a few years before Nintendo hired a guy who worked on the audio driver for ines, and that tomohiro is credited with lots of emu projects for Nintendo, so it’s not impossible that they reused that header idea. In the gigaleak there’s a tool that adds the ines header to clean roms.
This said, it’s also not impossible that they’re taking a peek in other OSS emulators source code, i recall that luigiblood (a guy obsessed in decompiling Nintendo emulators) found traces of 64dd emulator code from pj64 in some Nintendo product, which then was silently removed after he tweeted about that
- Biskii ( @Biskii@lemmy.dbzer0.com ) English1•2 hours ago
This is very educational, thank you. Just out of curiosity, what has Nintendo done with the 64dd? I thought they had forgotten about it