GIMP 3.0 is over 96% complete! The GIMP team got sick at the Libre Arts conference over the summer, hence the setback to the release schedule but they are now back making good progress.

Along with non-destructive editing and a colour overhaul we’ve all been waiting for, longstanding critics of the UI/UX will be pleased to hear that GIMP are setting up a UX repository and are looking to build a dedicated team of designers to develop this.

All of these things look set to make the GIMP project feel a lot more current and dynamic. I can’t wait!

And if anyone wants to help out it looks like testing/reporting, donations and updating the help manual are all welcomed by the project at the moment.

  • Sure. Sure. They’ve been close or getting closer for 10 years now.

    I’ll believe it when it actually releases and not a moment sooner. Otherwise I would be the opposite of shocked if July 2025 rolls around and it’s still not out but still “close”. As I would be if December 2025 rolls around and “there are only a few more issues, very soon!” is the statement. It’s become a joke at this point and likely will remain the butt of jokes and rightfully so for years, perhaps decades to come in the open source and graphics design communities.

  • Can someone tell me what the worst UI issues are in GIMP? I only ever used GIMP for casual, easy editing and idk, I don’t really get the hate. I’m not saying there aren’t UI issues, just that I don’t use photo editing software enough to understand them.

    • It used to be way worse. I first tried gimp 10ish years ago and instead of the program running from a single window it was like the canvas, the hierarchy tree, and every other toolbox had its own separate window. I think they updated that a while ago now.

      • I too used it back in the separate-windows days, and thought it was pretty terrible. As soon as it got updated (which took quite a while) I didn’t have problems with the UI. People saying “you have to look up guides to learn how to use it” is to me… Well, doesn’t every professional tool/program require some getting used to? It’s not like you just open up Photoshop and know how to use it.

        • I agree with you there. I’ve personally found it very interesting to try new programs and figure out each one’s layout and work flow, but I’ve found many people absolutely hate doing that. I get it, if you want to just use the product for what it’s intended for maybe you don’t want to waste time learning the differences. All of that in consideration, I don’t think gimp is that bad

    • For minor things it works alright. For slightly advanced things, like making making curved text, it’s not intuitive compared to Photoshop. Though personally, even for minor things I found Krita more pleasant.

      A UI designer made this little short about Gimp, which I think captures the sorta things that can be frustrating.

      I’m extremely pleased to hear they will be taking UI seriously.

    • For me, the biggest thing was the program not running from a single window. IIRC there was actually a separate fork of GIMP that made it run in a single window called GIMPshop or something, and that made it into a single window. I’m not sure when GIMP itself got single window functionality.

      It’s a lot more usable these days.

    • I find the UI completely fine. But I think a lot of people expect it to be a perfect and direct clone of photoshop that you don’t have to pay for, rather than its own piece of software and are consequently upset when they have to learn how to use it. People forget that they had to learn how to use photoshop as well.

      Like you, I’ve asked people to give a specific example of something that is clearly bad about GIMP and either don’t get a proper answer, or they name something from an ancient version.

  • For those of you looking for adobe alternatives the affinity suite is quite good too, I don’t think it is open source and it is not free but you can make a lifetime license purchase that is not really all that expensive, I think it is one of the best adobe alternatives at the moment because it is so similar both in tools and the ecosystem.

    At the moment the rest are all ones that compete with specific adobe apps like darktable being better than lightroom as an example.

    I like gimp but all of these software alternatives will just land in a similar spot where the only cohesiveness is that the files can be exported/imported between eachother.

  • No, it’s still lacking a few features like CMYK color spaces. The UX issues are those of polish: the feature works if you know exactly how to use it, but a lot of times the workflows are neither intuitive for novices or efficient for proficient users. The team clearly has accepted this too.