- cross-posted to:
- computergraphics@lemmy.ml
- opensource@lemmy.ml
- graphicdesign@lemmy.ml
- I Cast Fist ( @ICastFist@programming.dev ) 4•13 days ago
I hope 4.3 is stable now, because I had to fallback to 3.6 because of how much 4.2 would crash for no reason. Want to see Material View? Crash. Fooled around for 30 minutes? Crash. Tried to load a stl with over 1m triangles? Crash.
- Hadriscus ( @Hadriscus@lemm.ee ) 2•13 days ago
Eevee was entirely rewritten for 4.2, guess it wasn’t completely bug-free on release. There have been quite a few bug fixes since then, and a new vulkan backend too, you might want to try that
- I Cast Fist ( @ICastFist@programming.dev ) 1•13 days ago
Just tried, while 4.3 didn’t crash when changing to material preview, it did freeze for a good 10 seconds on the default cube. Closing and doing it again was fast, however. Changing the color of the default material the first time also froze blender for 3 seconds. Fooling around with other material options, such as Subsurface weight, again froze the program, this time for over 20 seconds. Judging from what was shown on the Statistics part I turned on (I never understood why this is off by default), all these freezes are shader compilations, so hopefully they are one time things
- Hadriscus ( @Hadriscus@lemm.ee ) 4•12 days ago
They’re redone each time you change a shader nodetree. That’s one of the reasons I don’t use Eevee at all, on my hardware Cycles is responsive like butter… there’s no beating this interactivity
- off_brand_ ( @off_brand_@beehaw.org ) 1•13 days ago
Wait like as opposed to before today? Today’s release is moving 4.3 from experimental branch to the long-term stable branch (or whatever they call it)
- Hadriscus ( @Hadriscus@lemm.ee ) 1•13 days ago
no that’s 4.4. 4.3 released today (well, yestersay)
- simonced ( @simonced@lemmy.one ) English3•13 days ago
Damn! That release note page is humongous! (not umongus ok!?) I didn’t touch Blender very much since 2.5 so I am quite out of the loop, but I am doing a bit more 3D recently, so I’ll give it try once it drops for my distro.
- thingsiplay ( @thingsiplay@beehaw.org ) 3•13 days ago
That release note page is humongous! (not umongus ok!?)
Amogus confirmed.
- tetris11 ( @tetris11@lemmy.ml ) 2•13 days ago
Okay I must admit that the Geometry nodes + Grease pencil is a powerful artistic style