• icogniito ( icogniito@lemmy.zip ) 
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          2 years ago

          That is not why it failed.

          It failed because the market of Linux native games was minimal and at that time compatibility tools like proton didn’t exist and wine was nowhere near sophisticated enough and required too much fiddling to get to work, especially for the layman which steamos very much was and is targeted towards.

        • Bobby ( bobby@lemmy.dbzer0.com ) 
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          2 years ago

          tbf back then they picked possibly the worst base for a gaming distro, a problem that has been remedied with the new SteamOS

          The actual runtime the games run on is still based on Debian, though.

          • Neshura ( neshura@bookwormstory.social ) 
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            2 years ago

            that’s fine and all but the problem with the debian based SteamOS were the horribly outdated GPU drivers. The runtime was fine but the OS lacked support for bleeding edge hardware (which is somewhat important for a gaming OS)

            • Bobby ( bobby@lemmy.dbzer0.com ) 
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              2 years ago

              that’s fine and all but the problem with the debian based SteamOS were the horribly outdated GPU drivers.

              SteamOS doesn’t use plain upstream GPU drivers. Back when SteamOS 3 was announced, Valve employees said in interviews that switching to an Arch base would allow them to more frequently update the OS, yes, but now with SteamOS 3 being out since quite some time it became clear that this is simply not the case. Big Arch package syncs are a rare occurrence, kernel and Mesa are maintained in their own downstream branches.

    • Fubarberry ( Fubarberry@sopuli.xyz ) OP
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      2 years ago

      As someone else mentioned, that one was based on a different distribution of Linux, and had a lot of differences in function/setup to the current version of SteamOS on the steam deck. The steam deck’s version is steam deck exclusive right now, and people have to use other options like Bazzite and HoloOS if they want a Steam Deck-like experience on another device.

      This implies that Valve is finally ready to let other vendors use SteamOS, which is great news.