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 Gamma   ( @GammaGames@beehaw.org )  to Godot@programming.devEnglish · 1 year ago

4k Sunday prototyping

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4k Sunday prototyping

 Gamma   ( @GammaGames@beehaw.org )  to Godot@programming.devEnglish · 1 year ago
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  •  eezeebee   ( @eezeebee@lemmy.ca ) 
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    1 year ago

    So, what kind of game are you thinking of making this?

    •  Gamma   ( @GammaGames@beehaw.org ) OP
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      1 year ago

      Kind of a split screen platformer with some weapons! Just started hacking together some melee weapons

      •  eezeebee   ( @eezeebee@lemmy.ca ) 
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        1 year ago

        That sounds awesome. I look forward to seeing updates!

  •  maria [she/her]   ( @Smorty@lemmy.blahaj.zone ) 
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    10 months ago

    is the “Ignore” exported variable and Area3D? maybe it makes more sense to have it be an Array[Area3D] or something, but Imma assume It makes more sense to have it simple in a smol gem

    •  Gamma   ( @GammaGames@beehaw.org ) OP
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      10 months ago

      It would make more sense! I’ve since changed it to an array of colors so I could pick players and npcs to ignore (each Character scene gets a team color, white by default)

  •  maria [she/her]   ( @Smorty@lemmy.blahaj.zone ) 
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    11 months ago

    oooh I really like how you made Pickup a class… Imma steal that idea >:)
    if u don’t mind that is

    •  Gamma   ( @GammaGames@beehaw.org ) OP
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      11 months ago

      Do it! class_name and typing make inherited scenes SO MUCH EASIER to work with

      •  maria [she/her]   ( @Smorty@lemmy.blahaj.zone ) 
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        11 months ago

        I just did it! Very useful.

  •  Kissaki   ( @Kissaki@programming.dev ) 
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    1 year ago

    4k? What is 4k?

    •  Gamma   ( @GammaGames@beehaw.org ) OP
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      1 year ago

      My monitor, the posted image probably isn’t though

  •  MrSoup   ( @MrSoup@lemmy.zip ) 
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    1 year ago

    Cool characters eyes, lol.
    Would you like a plugin with mixamo character animations? Or do you want to keep it “cartoonish”?

    •  Gamma   ( @GammaGames@beehaw.org ) OP
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      I’ll probably keep it goofy like this for a while, I’ve messed with mixamo before and it worked well! Is there an easy process to get them imported? Before I had to save them all in Blender and then import that file

      •  MrSoup   ( @MrSoup@lemmy.zip ) 
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        1 year ago

        I’ve done some steps in blender too, you have yo combine animations to make a library.

        •  Gamma   ( @GammaGames@beehaw.org ) OP
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          1 year ago

          Interesting! Do you have a guide? This video is what I used

          •  MrSoup   ( @MrSoup@lemmy.zip ) 
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            1 year ago

            I’ve used this tutorial.

            •  Gamma   ( @GammaGames@beehaw.org ) OP
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              1 year ago

              Hadn’t seen that channel before, thank you!

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