alessandro ( alessandro@lemmy.ca ) to PC Gaming@lemmy.caEnglish · 2 years agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square11linkfedilinkarrow-up188
arrow-up188external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro ( alessandro@lemmy.ca ) to PC Gaming@lemmy.caEnglish · 2 years agomessage-square11linkfedilink
minus-squareRiprider ( Riprider@lemmy.myserv.one ) linkfedilinkEnglisharrow-up6·2 years agoI think a big part of NV’s fast travel points was because they didn’t want you slipping by factions main security points if you were infamous with them.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆 ( Kolanaki@yiffit.net ) linkfedilinkEnglisharrow-up3·2 years agoJust remove the pertinent ones if that happens.
I think a big part of NV’s fast travel points was because they didn’t want you slipping by factions main security points if you were infamous with them.
Just remove the pertinent ones if that happens.