The first game that comes to mind for me is Civilizations 4. I’ve probably spent hundreds of hours playing but after getting used to 5 and 6 I have a really hard time going back. Going back and forth between 5 and 6 I need to rethink some strategies but with 4 I feel like I need to rethink everything. I don’t know if it’s because of the tech tree layout in combination with the civics system, things like unit stacking, or maybe just a bunch of little things but it takes me a while to readjust.
Outer Wilds. Wish I could forget it, as the progression is based entirely on player knowledge it has 0 replayability(I mean this as an endorsement).
Watch playthroughs on YouTube and you get to see someone else play it for the first time.
I’ve recently started using the archipelago randomizer mod to get another taste of replaying it, but unfortunately the satisfaction of completing a rando pales in comparison to that first experience.
I will never not recommend this game. It’s so good and I can’t wait to see what Mobius comes up with next.
For me it would probably be most old DOS era games like Dune 2, Ultima Underworld, Warcraft 1, Civilization 1, etc. All of them were great, but it’s really difficult to get used to those old control schemes nowadays. Pixelated graphics wouldn’t bother me, but those like 15 FPS at max is also hard to get over these days.
Other than that it would be some newer games that lacks a bit of convenience stuff. Like e.g. Diablo 1, where you can’t run yet. Or some of the first 3D accelerated shooters that can’t remap controls to WASD.
Having to rely on reading and retaining information in manuals is a big thing that keeps me away from a lot of DOS games
And don’t even get me started on that damn copy protection level “what is 7th word on 16th line on page 23 in manual”!
Morrowind. Every once in a while I reinstall it, but I can’t get over the “it looks like an action game but it’s a stats game” thing anymore. And I never liked Oblivion or Skyrim. But when I was a kid, Morrowind was so full of wonder and stuff to discover. I also wasn’t playing with a guide, so discovering stuff like “You can enchant an item to have 1-100 strength, duration permanent. It picks the bonus when you put the item on, and it stays that until you take it off. So put it on and off until you get a big number. Much cheaper than trying to enchant it to +100 straight out” felt more personal.
Well, I’d say Morrowind is still decently playable today, esp. with OpenMW. Sure it shows its age, but I’d ratber play that than e.g. Oblivion.
I might give it a go, I believe it fixes the exploit where you can increase the stock of merchants with restocking ingredients, which makes alchemy a cake walk, no ? I could never resist that
I don’t think I could ever play Jet Force Gemini, but I recall it fondly.
Diablo 2 - I’ve played all classes, some in higher difficulties, again and again and it didn’t get old for a very long time. Today I’m not enjoying these kind of games anymore but I’m not sure why. Are they so different or has my taste changed so much?
I’ve quite recently made run of D2 up to middle of Act V and rhen lost interest at all. It was a bit grindy, but the main problem was convenience factor. I was at the point when my summoning Druid started to lack behind and it is pretty much impossible to respec skills to fight that sort of bad decisions… When I was a teenager I’d just scratch it and start over with better build, but ain’t nobody got time for that now!
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I played so much goldeneye that when someone fired it up almost 20 years later the controls were still in my muscle memory. I played fps on pc even back then so I knew the controller wasn’t ideal, but it worked well enough.
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I don’t think there’s anything I wouldn’t revisit that still exists.
So things like Diablo 3 vanilla. man, fuck whoever thought of balance patching single player games.
or WoW BC, it’s the people and excess free time of youth that made it good so it will never exist again.
Maybe Shenmue 2 import. I finished that game without knowing a word of Japanese, that’s a lot of time investment I’m glade I made but wouldn’t want to repeat …
One of my hottest takes is I liked vanilla D3 better than what it became. Taking out trade and economy made all items feel worthless. Getting a primal ancient legendary just didn’t hit like finding a high end weapon in vanilla, or a high rune in D2.
the real money auction house was a mistake that ruined drops but I’m right there with you, I’d play day 1 D3 over the current mess if I could.
Yahhhh RMAH was a good idea in theory. In practice, having RMT harder to access and shadier works much better than building your game and its drop rates around an actual auction house. When I was young I hated RMT so it feels weird saying that.
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I loved and hated Ultima VIII. It had a good story, was entertaining, had really good music, but it also had the most horrible jumping-on-moving-platforms torture of any game I have ever played. It also sent me on a quest they never implemented, a fact they forgot to tell the player.
Flashback was also a fantastic game, but I also do not ever want to play that again. I remember destroying a keyboard as a teen because I was so frustrated after missing the same stupid jump for the umpteenth time.
I really hate the feel of flashbacks controls. Like navigating on a grid. I really wanted more fluidity.
Ragnarok Online. My favorite game ever and it’s all MTX now and will never be like the old days. I wish it was. They made RO classic and shut it down. There’s private servers, but they’re not very populated.
Any of the fallout/elder scrolls series. I remember whiling so many hours away in them as a kid and having a great time, and now any time I pick them up it just feels like a second job, looting and managing inventory ad nauseum.
Toe Jam & Earl. As a kid, it seemed just endlessly creative, you could just explore & explore forever. And the shit humor - I was the exact right age where every joke was a banger. Although the game itself would be badly dated today, I bet the music holds up well, albeit in short bursts. I still get snippets stuck in my head.
World of Warcraft
Love the world and history and characters. Gameplay is now pretty shit.
Ditto
Had a great time but no longer want to spend that much time
Fallout: New Vegas, specifically my Permadeath run. I still replay it, just not that same way.
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