Have to add that we work exclusively in strongly-typed languages. Kinda want to see how it plays out, but I can’t help but argue with him, so I think I’ll just go.
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Snot Flickerman ( @SnotFlickerman@lemmy.blahaj.zone ) English32•2 months agoStrong-type for Karl!
Did you know that the type of a variable is determined by the frequency of plasma oscillations among the objects valence electrons?
andioop ( @andioop@programming.dev ) English29•2 months agoWhat is this a screenshot of?
Starfighter ( @Starfighter@discuss.tchncs.de ) 25•2 months agoThe game “Deep Rock Galactic”
Space dwarves (solo or co-op) mining in procedurally generated caves while getting bugged by the local fauna.
There are a few different mission types, four unique classes and a vast weapon upgrade system to explore.
Also features the best (non-voip) communication system ever.
Highly recommend. Rock and Stone!
Swedneck ( @Swedneck@discuss.tchncs.de ) 4•1 month agomushrum
ulterno ( @ulterno@programming.dev ) English16•2 months agoSo, using
void *
for everything?