• Viri4thus ( Viri4thus@feddit.org ) 
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        2 years ago

        I find it amusing that the company that is promoting brute force calculation of ray trajectories rather than using optimised code (competition defeat device) calls native rendering “brute force”. Meanwhile some of the best games of the past decade run on potato powered chips.

        • ZeroHora ( ZeroHora@lemmy.ml ) 
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          2 years ago

          I can’t get over this bullshit, Nvidia could become the best company in the world, with the best products at the best prices but I’ll never forgive this level of bullshit, fucking brute-force rendering.

          • Viri4thus ( Viri4thus@feddit.org ) 
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            2 years ago

            Absolutely. Jensen is so rich, if he wanted to spend his fortune, he couldn’t, within the habitual human lifespan.

            All that success because in the late naughties and early 10s NVIDIA (at least in EU) were giving away free GPUs to universities and giving grants on the condition researchers would use CUDA. Same with developers, they had two engineering teams in East Europe that would serve as outsoucing for code to cheapen development of games as a way to promote NVIDIA’s software “optimisations”. Most TWIMTBP games of that era, Bryan Rizzo’s time, have some sort of competing HW defeat device. They were so successful that their modern GPUs, Blackwell, can barely run some of their old games…

  • the_q ( the_q@lemm.ee ) 
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    2 years ago

    Nvidia creates problem then creates solution and charges a premium for it. Industry smells money and starts including said problem in games. AMD gets left behind and tries to play catch up. Offers open source implementations of certain technologies to try and also create solution. Gamers still buy Nvidia.

    • FreeBooteR69 ( FreeBooteR69@lemmy.ca ) 
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      2 years ago

      None of these two are our friends, though AMD is much nicer to the open source world. I tend to buy AMD because at least the hardware i’ve bought has good value and tremendous linux support.

    • moody ( moody@lemmings.world ) 
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      2 years ago

      Is it? I haven’t used an Nvidia GPU since the GTX series, but my understanding was that DLSS was very effective. Meanwhile, the artifacting on FSR bothers the crap out of me.

      • ShinkanTrain ( ShinkanTrain@lemmy.ml ) 
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        2 years ago

        Yes. FSR4 is the first version that uses dedicated hardware to do it like DLSS. Consensus seems to be that’s it’s on the same level as DLSS 3 (CDN model) but is heavier to run, which is pretty great for a first attempt.