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millie  ( @millie@beehaw.org ) to unix_surrealism@lemmy.sdf.orgEnglish ·
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1 month ago

Missing: Arm

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Missing: Arm

millie  ( @millie@beehaw.org ) to unix_surrealism@lemmy.sdf.orgEnglish ·
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1 month ago
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  • xkbx  ( @xkbx@startrek.website )
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    1 month ago

    You know you made it big when you get fanart

  • lessthanluigi  ( @lessthanluigi@lemmy.sdf.org )
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    1 month ago

    FISH RUNE!!!

  • pmjv  ( @pmjv@lemmy.sdf.org )
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    1 month ago

    4 months, tops

  • Jayjader  ( @Jayjader@jlai.lu )
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    1 month ago

    I love the paper-collage-effect! If I may ask, what’s your technique?

    • millie  ( @millie@beehaw.org )OP
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      1 month ago

      Thanks! I’m making a game in the style, soooo at the moment I’m keeping the details a bit under wraps. But I’ll post about it here (on SDF and Lemmy in general) once it’s out and may be more forthcoming then!

      • pmjv  ( @pmjv@lemmy.sdf.org )
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        1 month ago

        Can you play as OpenBlade?

        • millie  ( @millie@beehaw.org )OP
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          1 month ago

          Hah, no. It’s in the felt art style, but not in your protruding eyeballs unix surrealism style (as much as I love it). Though I might throw in a reference or two somewhere if you’re up for it.

          It’s a dialogue-centric RPG with a lot of retro point-and-click adventure influence. But it is post-apocalyptic, and it does include some post-human animal looking people and fantasy-creature-adjacent characters.

          I would play the shit out of a Techno-Mage game, though.

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