• bss03 ( bss03@infosec.pub ) 
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      1 year ago

      I find most of the boss battles unsatisfyingly hard, but I actually think it’s a little bit more “chill” than Stardew, for just hanging out an growing/building stuff. I don’t have to worry about birthdays or 2am passing out. But, I guess you do have to fortify against goblin/pirate invasions after a while.

      I agree the Terraria doesn’t have a hook for the player, really. You have to explore to find out what there is at all. Stardew does at least introduce you to the main activities, while still rewarding exploration.

      I have more time in Stardew, and have never beaten Terraria. But, I haven’t played the most recent versions of either.

    • Same. It feels like an arbitrary mashup of several other games, without capturing the magic of any of those games. Also kind of feels like the “default demo game” for a generic game engine. Its kind of got no soul. It’s a Roblox situation. I know lots of people adore it but I’d infinitely rather be playing Minecraft or Noita or another game with some true novelty.

      • It is a combat focused game, where the progression is beating different bosses to unlock new enemies, ores, weapons etc. Way more items than Minecraft, a lot of mechanics aswell.

        Give it a go, defeat Wall of Flesh in the Underworld, and then the true game begins.

        A lot more content with big mods like Calamity.