Make a game that doesn’t sell? Laid off. Make one of the best-selling games of the year? Would you believe it, also laid off.
It’s a waste to try, with these companies.
My ps5 primarily plays the same games I did on ps4.
We’re hitting a plateau where hardware isn’t improving the ux.
I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.
In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.
These big companies replacing human talent with AI are just making themselves obsolete.
I fully expect within 10 years individuals will be able to use AI to build decent to good quality games in relatively little time.
You vastly overestimate the ability of AI, vastly underestimate the complexity of making games, of both.
Nah. All you “AI slop” crybabies are severely underestimating where AI is going.
In a similar vein I expect people will be able to generate their own media; specifying everything from the plot, actors, music, ip, etc.
No one sits around a campfire telling stories to themselves. No one wants to have to put labour into their own entertainment time after work.
AAA gaming companies are a shithole.
This is a special kind of scummy. Typically you get a so-called “AAA” studio laying off people even after a really successful release that made them a lot of money.
In this case, it was successful, but their contract had a no royalties stipulation so they weren’t getting anything more based on the games success and yet apparently they pushed their employees really hard to go above the quality expectations, got what they wanted, and now fire them… This was about boosting the company name at the expense of the employees…
Owners are always scum…
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At this point, developers at such studios are basically on contract position instead of full time one. It’s sad
why would anyone work in that industry?
passion and naive hopefulness





