• ouRKaoS ( ouRKaoS@lemmy.today ) 
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    1 year ago

    My favorite thing in this game was how everyone would orient themselves differently. There was no “the enemy gate is down” mentality, you’d come around a corner and people would be at some weird, sideways angle and you’d think “wait, that’s supposed to be ‘down’?” Right before shooting them in all 3 of their polygons.

    Good times

  • UKFilmNerd ( UKFilmNerd@feddit.uk ) 
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    1 year ago

    Oh, I remember this one. It was confusing but fun. My friend and I linked PCs via serial cable but I think my machine was too slow to handle it.

    He could fly around and shoot me down with no issues but all I could see was a slideshow! It was unplayable. 😄

      • Ragnor ( Ragnor@feddit.dk ) 
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        1 year ago

        I really enjoyed it as well. We had a demo of it on the computers in my school back in 95/96, and it was an absolute blast to play in multiplayer during recess. It had 3 multiplayer maps as far as I recall, but we only played one of them. The other two were too much of a maze, and you could easily spend a long time without seeing anyone even though the game was full.

        As far as I recall it was inside a space station where there was one large central room, and two floors on the outside that were shaped like a 4-leaf clover where there were weapons and things like that.

        The absolute best thing that you could do was to land a missile on someone. They were so incredibly slow!