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alessandro ( alessandro@lemmy.ca )  to PC Gaming@lemmy.caEnglish · 1 year ago

Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year

www.tomshardware.com

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Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year

www.tomshardware.com

alessandro ( alessandro@lemmy.ca )  to PC Gaming@lemmy.caEnglish · 1 year ago
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Valve's unique approach to corporate governance is probably the reason why it's such an efficient company.
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  • Triumph ( Triumph@fedia.io ) 
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    1 year ago

    Revenue. Revenue is not profit.

    • m4ylame0wecm ( m4ylame0wecm@lemmy.zip ) 
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      1 year ago

      Correct. The article is discussing revenue.

      • Triumph ( Triumph@fedia.io ) 
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        1 year ago

        The headline is misleading, it was worth mentioning.

  • I Cast Fist ( ICastFist@programming.dev ) 
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    1 year ago

    The business hive mind cannot comprehend a company making so much money without shareholders demanding line go up every hour

  • Appoxo ( Appoxo@lemmy.dbzer0.com ) 
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    1 year ago

    Not hard, if you don’t have 20k employees.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮  ( Kolanaki@pawb.social ) 
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    1 year ago

    To be fair, Valve only has around 350 employees. The other companies have thousands more.

    • Lifter ( Lifter@discuss.tchncs.de ) 
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      1 year ago

      Microsoft has 228,000 employees. Holy crap

  • prole ( prole@lemmy.blahaj.zone ) 
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    1 year ago

    Do they have any kind of profit sharing program?

    I’d be kind of pissed if I worked there and made like $70k or whatever, only to read this shit.

  • Paddy66 ( Paddy66@lemmy.ml ) 
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    1 year ago

    Does anyone know how Valve rate on privacy? Do they aggressively data mine and sell it in the surveillance economy?

  • Gladaed ( Gladaed@feddit.org ) 
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    1 year ago

    They probably should hire more people and reduce profits. But you can’t just hire anybody and that’s a lot of work.

    • owsei ( owsei@programming.dev ) 
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      1 year ago

      why?

      • Gladaed ( Gladaed@feddit.org ) 
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        1 year ago

        In order to provide more goods and services to their customers to entrench their position.

    • Lfrith ( Lfrith@lemmy.ca ) deleted by creator
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      1 year ago

      That’s how you go from sustainable to unsustainable due to chasing constant exponential growth then eventual enshitification that hits consumers to try to recoup all the lost money.

      You’re describing the shitty business models of publicly traded companies that hire thousands then lay off thousands and keep trying to do whatever they can to raise stock prices due to not targetting a sustainable stable company for the longterm but quarter by quarter profit targets.

      That steam has been more conservative with hiring is probably why they’ve been able to have the resources to go into hardware even if it flops unlike EA, Ubisoft, and Epic despite having way more employees.

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