• who ( who@feddit.org ) 
        link
        fedilink
        English
        arrow-up
        8
        ·
        edit-2
        11 months ago

        Only? That makes it seem as though gaming were a negligible fraction of the world’s entertainment time. It wouldn’t surprise me if it surpassed movies before long, if it hasn’t already.

        I think I see your point though: RAM prices affect even more people than that.

        • definitemaybe ( definitemaybe@lemmy.ca ) 
          link
          fedilink
          English
          arrow-up
          5
          ·
          edit-2
          11 months ago

          I thought it surpassed it a long time ago, but I was surprised by how much:

          The gaming industry has quietly become the world’s most dominant entertainment force, generating $184 billion annually — nearly double the combined revenue of movies ($33.9 billion) and music ($28.6 billion).

          Source

          Edit: lol. That’s almost triple, not double. Whoever wrote that at Medium likely misinterpreted a ~200% increase to “double”.

          PC gaming is about ¼ of that:

          Mobile gaming is the largest segment by far – mobile games generated about $92 billion in revenue in 2024, 49% of the total market. Console games make up roughly 28% ($51B), and PC games about 23% (~$43B). (Newzoo, 2025).

          Source

          But $43B is almost ⅓ more than the entire film industry. Wild.

          A lot of PC gaming is happening on low-powered devices, though. About 1 in 8 PCs that participate in the Steam hardware survey have under 16GB of RAM, and the most common videocard is the laptop 4060.

          (Granted, there are a lot of problems with making grand statements based on the Steam hardware survey.)

          So I doubt RAM prices will impact PC games revenue too much—tonnes of games run on modest hardware, including some of the highest grossing (like Fortnite). So many amazing indie games run on a potato. Most will just use their old computer for a bit longer, or game on a laptop/console/Deck/whatever.

          I’m totally happy with the Steam Deck, and play on it about 20× more than my PC (with an i5 12400, 6650XT 8GB, 1440p, and 32GB RAM—hardly beastly, but a fairly recent midrange build). 90%+ of my play time is small indie games, fwiw.

            • definitemaybe ( definitemaybe@lemmy.ca ) 
              link
              fedilink
              English
              arrow-up
              1
              ·
              11 months ago

              It must far exceed, no? Not many people are watching back-to-back films for hours, but lots of people play games for huge stretches of time. The flip of that, too: lots of people pop their phone out in small bits of downtime (or even while “watching” a film, lol.)

              • who ( who@feddit.org ) 
                link
                fedilink
                English
                arrow-up
                2
                ·
                11 months ago

                I have no objective evidence, but I would find it easy to believe.

                I’m more curious about how the hours spent watching movies and TV shows combined compare to the hours spent on video games, and how the two are changing over time in various countries.

  • Agent_Karyo ( Agent_Karyo@piefed.world ) 
    link
    fedilink
    English
    arrow-up
    40
    ·
    edit-2
    11 months ago

    I love GN for what they do, but I just can’t get into the video format for tech hardware news or reviews.

    For some topics, I totally understand the strength of the video format, but for others it just doesn’t make sense to me. A review is much quicker to process with commentary text and relevant charts for benchmarking. I would argue the same for less in-depth news and analysis.

    I also wish GN had a peetrube channel!

    • hzl ( hzl@piefed.blahaj.zone ) 
      link
      fedilink
      English
      arrow-up
      10
      ·
      11 months ago

      Is there an actual incentive for any for-profit channel to have a peertube channel? It seems like it would just reduce engagement that they actually get paid for.

        • hzl ( hzl@piefed.blahaj.zone ) 
          link
          fedilink
          English
          arrow-up
          1
          ·
          11 months ago

          Unless they’re getting paid directly, like through something like Nebula or their own service like a Dropout or Viva sort of thing, why wouldn’t they want their views to be somewhere that drives more meaningful numbers? Peertube isn’t going to bring them new users, and from what I’ve seen a lot of what’s on peertube seems to just be unauthorized reposts that pull away views.

          Like, if I enjoy a creator who’s on YouTube, I’m not going to watch their stuff somewhere that doesn’t give them any meaningful recognition. Something like Patreon is great, but driving up their numbers on Peertube isn’t going to bring them to a wider audience the way driving up their engagement on YouTube would, and those numbers bring more people to their Patreon.

          • Agent_Karyo ( Agent_Karyo@piefed.world ) 
            link
            fedilink
            English
            arrow-up
            1
            ·
            11 months ago

            FWIW, I do subscribe/scheduled donate to media sources (news/tech) and some YT content (not GN, because of the aforementioned preference for text, I only watch some of their videos).

            Should GN move to PeerTube, I would consider a scheduled donation subscription purely to help kickstart the ecosystem.

            I strongly believe that subscriptions/scheduled donation are the best way forward for media. Simple focus on sources that one uses regularly (more than once a week).

  • MonkeBizNES ( MonkeBizNES@lemmy.cafe ) 
    link
    fedilink
    English
    arrow-up
    29
    ·
    11 months ago

    If building a PC does in fact get too expensive for individuals, I wonder what that will do for the sale of the Steam Machine which should (theoretically) get people into PC gaming for much cheaper. Maybe all-in-one pre-built PC’s like the steam machine become the norm…idk

    • It’s an interesting scenario.

      I’d posit that the possibility mostly depends on the aquisition of RAM by Valve before the memory market implosion.

      If Valve is able to successfully sell Steam Machines then other SIs and manufacturers might revisit the gaming market.


      Based on Micron’s action of exiting the consumer market (by killing off their Crucial division) I’d imagine that most manufaturers are considering doing the same as the demand from AI hyperscalers has become obnoxiously enticing for most corporate entities.

      • MonkeBizNES ( MonkeBizNES@lemmy.cafe ) 
        link
        fedilink
        English
        arrow-up
        4
        ·
        edit-2
        11 months ago

        Your intuition is correct that the steam machine will go up in price but I think It’ll still have an edge over building your own PC for a couple of reasons:

        1. Valve has economies of scale and can make contracts directly with Dram manufacturers/distributers

        2. The Steam Machine is just already cheaper to make than a pre-built because it has a custom APU (rather than a standalone graphics card). Not to mention running Linux means not having to pay for a windows licence

        3. The Steam Machine only has 16 GB of RAM. Most everyone I know building gaming PCs with DDR5 are using 32 GB

        The steam machine is not a cutting edge device, but its lower end capabilities may become normalised if building a new PC becomes cost prohibitive. It may force the whole gaming industry to take a step back for a few years. And I mean, the steam Machine can play Cyberpunk 2077 at 4k 60 fps with FSR upscaling so its got enough performance for lots of consumers

        • Lfrith ( Lfrith@lemmy.ca ) deleted by creator
          link
          fedilink
          English
          arrow-up
          7
          ·
          11 months ago

          Consoles are completely locked down so there is only one store you can buy from. Consoles are a safer bet that lost hardware sales would lead to making it up on games.

          But, Steam Machine is a PC. Not only can you install games from outside the Steam store. You are able to completely replace the OS. You can have a completely Steamless experience on it.

    • Lfrith ( Lfrith@lemmy.ca ) deleted by creator
      link
      fedilink
      English
      arrow-up
      17
      ·
      11 months ago

      I wouldn’t mind if this led to devs stopping the constant push for heavier graphics in games and instead moved to making sure they run well with how upgrading is looking to be less and less feasible for more people.

    • popcar2 ( popcar2@piefed.ca ) 
      link
      fedilink
      English
      arrow-up
      5
      ·
      11 months ago

      I wonder what that will do for the sale of the Steam Machine which should (theoretically) get people into PC gaming for much cheaper.

      Valve said they won’t subsidise the cost of the Steam Machine, it will be roughly the same price as a regular PC.

      • definitemaybe ( definitemaybe@lemmy.ca ) 
        link
        fedilink
        English
        arrow-up
        3
        ·
        11 months ago

        I think that quote says it would be cost competitive with equivalent PC parts, which is cheaper than buying a prebuilt computer, fwiw. (And you’ll get a compact GabeCube instead of a big tower).

        I expect GabeCubes might be my kiddos first desktops. CachyOS should run like a dream on 'em, so they’ll work great as both computers and entry-level gaming rigs.