I bought Dispatch and now 90% of my suggestions are hentai “dating” sims.
Their discovery system needs work.
I can’t even block them because there’s a never ending queue of them each time it refreshes it shows new ones.
You can in fact block those, specifically, at least by disabling AO+ rated games from showing up in your queue at all. I don’t know if there are other categories or filters that can do this, but I know for sure nsfw games can be since I use it.
you can make it so individual games don’t impact your recommendeds, one way is to go to the store page of the game and click ignore. another is to find the section on the store page named “recommended based on the games you play” and clicking the “explore and customize” button to the right of it.
Edit: apparently you can also find the latter menu by clicking “recommendations” in the top bar of the store and then “interactive recommender”.
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Not censorship, but not massively overindexing like that.
The on route to getting recommended this stuff is way too open without a way to tell it stop.
When I go in my top recommendation is “Fetish Locator S&M Studio”, and these are all in my top recommendations at the top of the store:



Meanwhile my library looks like this:

I will say recommendations based on games I play is pretty good, but I’ve also dismissed “5 hearts one roof” and similar a ton of times.
Don’t be so be ridiculous.
You don’t see the link between Cities Skylines II and Fetish Locator: S&M studio?
Have you not tried the San Fernando Valley expansion pack for C:S2?
There is a link, same type of ppl would buy those games, more likely than a cod player
You degenerate!
I guess the next step to improve recommendations is to better consider what the user doesn’t play.
There is a tag for dating sim and another for visual novel that you can exclude
You don’t even get to date malevola so dispatch is pretty shit as a dating sim.
A way to filter out certain categories by tags would be great, if they haven’t added that already.
You can filter tags in your settings.
Hooray!
I haven’t had a reason to yet, awesome that it is there if I ever do.
He’s right, its brutal that a single “failed” or even a break even title can end a studio and all the talent and experience gets lost.
A bad game is often valuable dev experience, even if it doesn’t feel that way when you’re going through it.
I guess I am the only one thinking there’s a bit of conflict of interest in a publisher that works on the “already discovered side” talking about a supposedly effective discovery system that allow customer to discover… other entities (and thus add more competition)
I mean… I don’t disagree that it’s the best non-curated platform, but… that’s still not good.
I don’t disagree that many indies and even mid-sized studios should be more realistic about their potential, and I do agree that for a gig economy-style algorithm the crowdsourced tag system works pretty well on Steam and has more granularity than the jankier phone store app equivalent.
But it’s still 100% algo sorting and it’s still 100% driving ancient GaaS to the top and fossilizing it there. If you can’t muster a trailer at one of Keighley’s gigs or a massive influencer campaign you get exactly one shot at clearing the algorithm bars for Steam’s front page and then the algo will dump you all the way down to the pits. I know for a fact that a bunch of indies and AAs are playing the exact same sort of SEO games and algo reverse-engineering you see on phone shovelware. Steam plays in that league.
I think there are pros and cons of that against a fully curated front page, and it’s probably easier to at least have a chance here than back when first party certification was an actual investment, but I’m not sure I necessarily like what comes out the other end at scale.
This thread on Steam might help?
Let me know if that’s what you meant.
Genuinely can’t tell if spam or non sequitur.
🤦 replied to the wrong person 🤣









