An exciting new announcement is the formation of the Open Gaming Collective, a collaborative organisation between many names in the Linux sphere.
My dream Linux gaming setup would be a fully configured isolated container that can be run on any host OS. Games are the prime candidates for containerization because they’re all proprietary, and there’s absolutely no reason a game needs user level permissions or to interact with any other program on the system.
Imagine if you could just pull the OGC container from a public registry on your distro of choice, run your game, and then just shut it down when you’re done.
I suspect the biggest barrier would be sufficiently low overhead GPU access though.
idk docker has so much weirdness edge cases you have to build for, that you can do but I feel like a game should be pretty easy to just statically compile and call it a day. but I guess steam already has their runtime that tries to do the same thing
The Linux community comes together and tries to solve problems together? Instead fighting each other… Okay, that’s a new one for me.
News flash: the things the Linux (open source in general) community fight about are also fought between developers of proprietary software. But you only see some of those fights because the others are either “trade secrets” you have to sign in blood not to reveal, or are in the form of corporate competition, sabotage, and lock-in instead of heated but usually still civil discussion where bridges and compatibility layers can still be built between even completely opposing camps.
Oh you must be new here then.
That lasted for 25 minutes before someone else replied saying it should avoid serving Valve’s interests.
Good initiative, not the best name.
Open Geospatial Consortium (also OGC) is leading in its domain and has been for years. https://www.ogc.org/






