• FlihpFlorp ( FlihpFlorp@piefed.zip ) 
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    7 months ago

    i know this is gonna get buried under the other 143 comments, but i just need to vent excitment, FUUUUUUUCK YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAH

    Im gonna be in class during the launch so i really hope lecture doesnt go over anything important when im ordering it. Oh my god im so excited i can hardly contain it, there are some games I wanted to play only on my deck cus they worked better with controller

    I am a little worried that if i dont get it right as it lauches im gonna miss it, but at least my one fear of it being dropped at like 6 am or something has been put to rest

    • ericwdhs ( ericwdhs@discuss.online ) 
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      7 months ago

      In case you haven’t already, preload your Steam Wallet and make sure to account for any tax. As someone who got my Steam Deck order in the first 15 minutes it dropped, payment processing was the biggest barrier then. They might have fixed it since, but they also might not have. Good luck!

      • FlihpFlorp ( FlihpFlorp@piefed.zip ) 
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        7 months ago

        Oh well that makes me feel much better as I’m still holding on to like $200 from Christmas so that shouldnt be an issue, gonna get the preloaded on the 4th so all I have to do is hit refresh, gonna do an internet speed test to see if the college WiFi or my hotspot is faster (prolly my hotspot)

        Gotta prep

  • thingsiplay ( thingsiplay@lemmy.ml ) 
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    7 months ago

    Just for fun fact and history, the introduction videos for the first Steam Controller and the new one on Valve’s channel (direct YouTube links and the Invidious alternative:

    • Introducing the Steam Controller Published on Jun 4, 2015: YouTube or Invidious
    • Steam Controller: Official Overview and Quick Start Guide Published on Apr 27, 2026: YouTube or Invidious

    It’s been 10 almost 11 years. (Edit: Apparently I can’t do simple math.)

  • mrmaplebar ( mrmaplebar@fedia.io ) 
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    7 months ago

    $100 is steep. I’ve been exited to use this controller for my Bazzite system, and I was mentally prepared to pay ~$75 for it, but I really wasn’t expecting it to be as expensive as it is.

    With that said, I’ll probably still be buying one. Because while there are other good (and cheaper) controllers out there, this is the only one with dual trackpads and that’s been designed for HTPC control.

    • I figured it would be at least $100. PS5 controllers are like $70, and this has 4 paddles, bigger battery, magnetic charger\high speed dongle, touch sensors, track pads, and the thumb sticks are like 2 generations ahead of sonys.

      It’s more like a cheaply priced “pro controller” than an expensive normal controller.

    • Natanael ( Natanael@slrpnk.net ) 
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      7 months ago

      Not natively, because Sony has a mandatory certification program for wireless controllers.

      In theory you make it emulate a PS controller, or you can use a USB receiver like XIM MATRIX or do a ridiculous workaround like connect it using Playstation remote play. Maybe somebody will reprogram the included adapter to work with PS5.

  • I don’t like that this has a built-in battery as that effectively gives it an expiration date. The original Steam Controller uses standard AA batteries.

    Ergonomics will make or break this for me.

    I will say that if it uses the same/similar configuration tool as the original Steam Controller, it will be very versatile.

    • AppleTea ( AppleTea@lemmy.zip ) 
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      7 months ago

      The old configuration menu was better, the original one before Big Picture got the revamp for the Steam Deck. The new one looks less intimidating at a glance, but is way harder to navigate and requires far more steps to do what the old one could do quite simply.

    • Midnitte ( Midnitte@beehaw.org ) 
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      7 months ago

      Theyre pairing with ifixit, so you’ll be able to replace it.

      Also, on the flipside, I’m upset the Frame controllers will use AA batteries because you won’t be able to recharge them and will have to fuck with AA batteries, lol

      • Matt ( Matt@lemdro.id ) 
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        7 months ago

        There are rechargeable AA batteries. I prefer this over built-in batteries because I can swap the batteries out immediately instead of waiting for the controller to charge. It is also cheaper and easier to replace the batteries when they eventually begin to wear out.

        • Fubarberry ( Fubarberry@sopuli.xyz ) OP
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          7 months ago

          What kind of rechargeable AA batteries do you use? I’ve tried a lot over the years for wiimotes/other controllers, but the battery life is kinda terrible.

          The new steam controller is supposed to have 35 hours of battery life, I seem to remember my rechargeable AA powered controllers only getting like 2-4 hours per charge. They might have gotten 4-6 hours when they were new, but it wasn’t much better. Seems like even if the steam controller battery deteriorates to 50% capacity (17.5 hours) that would still be far better than my results with rechargeable AA batteries.

          • Matt ( Matt@lemdro.id ) 
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            7 months ago

            I use Eneloop batteries. They are widely regarded as the best quality and I have never had a problem with any of them.

            The only controller I have that uses AA batteries is an Xbox controller. I am a fairly light gamer, so I have never measured how many hours they last, but I have no complaints about battery life. I often get more than a month of use before needing to charge them, so I would easily guess at least 10-20 hours of battery life.

            • Fubarberry ( Fubarberry@sopuli.xyz ) OP
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              7 months ago

              I did some reading on it after posting my comment, it sounds like there’s been a pretty major improvement in rechargeable AA batteries in the last 10 years. Capacity has improved by 70+%, and much less power is lost during standby. So it’s probably worth trying again, I had just been avoiding them due to how poor the performance was back then.

              • dualpad ( dualpad@lemmy.zip ) 
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                7 months ago

                I also use eneloops and the same eneloops I used since I got my Steam Controller back in 2015 and would also use on my 360 controller still go about a month before needing a charge.

          • I’ve been using rechargeable batteries for 30 or so years. The old NiCd batteries weren’t great, but the newer NiMh ones are quite good. Anything I have that uses AA or AAA gets rechargeable.

            They do weaken and go bad over time, but I get more than 5 years on average.

    • SCmSTR ( SCmSTR@lemmy.blahaj.zone ) 
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      7 months ago

      I personally don’t think it’s ugly, just plain, maybe. And while I would say “you don’t watch your hands while you game”, I do like a classy and/or nice looking controller. I kind of wish Valve would decide on a more striking look, but I suppose this look IS a statement of their values and priorities.

      • Echo Dot ( echodot@feddit.uk ) 
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        7 months ago

        I was hoping they would do a transparent version, since it does kind of look like a mad cat’s controller that you give to your kid brother while you have the proper controller, really lean into it.

        Although no doubt dbrand will have a skin for it.

        • heftig ( heftig@beehaw.org ) 
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          7 months ago

          Unlike popular console controllers, which have games designed specifically for them, the Steam Controller was created to play games originally made for mouse and keyboard, not a controller.

          The goal was to have a single controller that lets you play your entire Steam library. So it has all the buttons and axes expected by XInput-based games, but compared to the other controllers it sacrifices simplicity in favor of flexibility. It has four additional buttons on the back and dual trackpads on the front, which makes it considerably larger.

          I think if you had the back buttons act as modifiers changing input layers, you could play a MMORPG with this which requires you to have 20 abilities on hotkeys. I haven’t looked into Steam Input in years, though.

          • SCmSTR ( SCmSTR@lemmy.blahaj.zone ) 
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            7 months ago

            Steam input is insanely powerful, and just a bit confusing. But, Valve was smart and layered on public sharing of profiles PER GAME and when you look for community profiles for a game, it shows you their popularity and age.

            More dedicated buttons is always the correct second choice to proper game input design, but having a custom Steam input layer will make up for almost anything you wanted to ever throw at it; you could control an mmo with a wiimote if you were daring enough.

  • magikmw ( magikmw@piefed.social ) 
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    7 months ago

    Anyone knows if it’s quieter than a standard xbox one controller? Maybe it’s comperative to deck controls?

    I’m asking because I avoid using a controller as it upsets my family with all the clicking and clacking.