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alessandro ( alessandro@lemmy.ca )  to PC Gaming@lemmy.caEnglish · 5 months ago

Star Citizen and Squadron 42: founding reached 1 billion .

robertsspaceindustries.com

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Star Citizen and Squadron 42: founding reached 1 billion .

robertsspaceindustries.com

alessandro ( alessandro@lemmy.ca )  to PC Gaming@lemmy.caEnglish · 5 months ago
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Stretch Goals - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
robertsspaceindustries.com
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Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
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  • mintiefresh ( mintiefresh@piefed.social ) 
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    5 months ago

    Scam Citizen.

  • NigelFrobisher ( NigelFrobisher@aussie.zone ) 
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    5 months ago

    They should buy and merger an AI company and go to IPO next. This scam has got legs.

    • Matty_r ( Matty_r@programming.dev ) 
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      5 months ago

      Oh man, I hadn’t even considered that. They will absolutely start implementing some AI nonsense for sure. Any excuse for Chris Roberts to move the goal posts even further.

  • cronenthal ( cronenthal@discuss.tchncs.de ) 
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    5 months ago

    I backed the initial kickstarter with around 20 bucks, just enough to get Squadron 42. I regret nothing, the entertainment from just watching the whole thing unfold was totally worth it. Anyone spending anything more on it might have a bad time.

    • DdCno1 ( DdCno1@beehaw.org ) 
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      5 months ago

      I’m getting the same entertainment without having spent any money on the game.

      I do want my time back from trying the game during free weekends though. What I had to experience during those was utterly abysmal.

      • cronenthal ( cronenthal@discuss.tchncs.de ) 
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        5 months ago

        Doing the station-to-planet transition was pretty cool as a novelty, though.

        • DdCno1 ( DdCno1@beehaw.org ) 
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          5 months ago

          Stutters (on a more than powerful enough PC), glitches and crashes ruined the experience though. Also, none of the spaces are well designed for actual gameplay and instead force the player to endlessly walk for no good reason. This would be fine exactly once in a narrative experience (“Look at this cool set piece we’ve built!”), but not for routine things like getting to your ship or a store every time.

          • ryannathans ( ryannathans@aussie.zone ) 
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            4 months ago

            This must have been a very early alpha experience, all solved issues now. You literally spawn in the hangar ready to go

  • thingsiplay ( thingsiplay@lemmy.ml ) 
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    5 months ago

    I don’t like playing games in Early Access. Star Citizen is a dream game that is close to come true, but unfinished. I don’t want to play an unfinished dream, because my first experience will not be as good as it could be. I give it another 10 years, but I start getting old…

    • ryannathans ( ryannathans@aussie.zone ) 
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      4 months ago

      Play squadron 42 next year, play star citizen in like three years

  • fckreddit ( fckreddit@lemmy.ml ) 
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    5 months ago

    Me: Where game?

    • ryannathans ( ryannathans@aussie.zone ) 
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      4 months ago

      It was free play week when you posted this

  • belated_frog_pants ( belated_frog_pants@beehaw.org ) 
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    5 months ago

    Lol this game will never make close to its money back

    • I Cast Fist ( ICastFist@programming.dev ) 
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      5 months ago

      It doesn’t need to “make that money back”, none of that is corpo lending expecting return of investment, just thousands of players that really shouldn’t own credit cards. They have sold 1bn without even needing to deliver a “full game”

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