My guy, you’ve redeemed yourselves.
Cyberpunk 2077 is one of my all time favourite games and the expansion was incredible. I replay it all on a yearly basis with different builds. I do EVERYTHING in the game. it’s the only game I 100% every time. It’s a game I just don’t want to end and I avoid going to Embers like the plague every time. You grow attached to the characters (minus River). One of my favourite missions if not my most favourite one is “Pyramid Song” where you go to Julies old town that is now at the bottom of a lake. it’s beautiful. then when you get out you’re sitting at the dock with her and she tells you she’s leaving. and then…you just leave an the way it’s designed where its’ a long road to that dock you can walk away and then look back and she’s still there sitting at the dock and it’s absolutely beautiful, it’s so cinematic and it tears me up every time. I don’t want her to go.
The way Johnny starts out as a total prick and by the end I honestly don’t want him to go either, I feel bad that he’s stuck in my head and we’re both dying as a result.
it’s an emotional roller coaster of a game. it’s awesome. one of the best.
I’ve never actually finished it. I’ve gotten to what I think is almost the end, I’ve done every task and mission and everything else, all that’s left is just driving around or finishing the game, and I don’t want it to end and restart.
I see where you coming from and don’t worry. The save file before the last mission to end the game, is still your active save file after finishing the game. So what happens is (no spoiler), you go into the mission, a warning is displayed that you cannot go back. You do the stuff, play through and end the game. Then you get some special rewards for finishing the game. After that, you load your save file from before last mission and can use the rewarded items. So you can finish the game at any time you want again. I did all the other side missions and so after finishing the game. Your save file is safe (until your delete or save over it manually)!
If you came so far and did all that, you owe to yourself to finish the game. You cannot live a life with an unfinished business as close as this!
God, turning away to leave the lake gets me every fucking time. Even just reading about it makes me tear up.
When it launched, I had it Day 1 on PS4.
It was fuuuuuuuuuuuuccccccccccked. Crashing, performance was shit, bugs galore, janky textures. There were a lot of people who ended up with a dogshit product from a playability perspective.
I played through it and beat it while it was still in rough shape, because I loved it so much anyway. Obviously, it improved later and it ran well when I upgraded to PS5 (and better when there was a PS5 version released). This game is currently on my PC, because I bought it again just to keep playing it there. It runs great on Linux.
CDPR used to just be a name you trusted because they built a reputation. They hurt their rep with the launch for CP2077, especially after their marketing “Out when it’s ready.” But they have also done the woork to rebuild it, we’ll see with Witcher 4. Big promises to fulfill for that one.
Yeah everyone I’ve seen complaining about the launch had it on consoles. I played it on PC a couple days after launch and played through the whole thing in a week or so because I was off work, and don’t remember having a single crash or issue.
I mean, all they’d have to do is treat their workers with more respect and maintain realistic expectations for features with that in mind. 2077 was a fucking disaster because they were on crunch almost the whole time and leadership kept adding in features mid development.
Cyberpunk launch: buggy as fuck.
Witcher 3 launch: buggy as fuck.
Idk about other cdpr games. You should wait for reviews regardless of publisher, but particularly CDPR, for whom you should wait for the GoTY edition.
It was in development for eight years and probably could’ve used at least two more, but leadership was urged by investors to get the game out sooner rather than later. I hope that the investors and leadership both learned their lessons.
CDPR did nothing wrong. PS4/XB1 were hobbled by hard drives. Put SSDs in them and they get a lot better. Same with PCs from the same era. Also, tech was not ready for their game. Not their fault for not letting it hold them back. Excluding consoles would have been worse for them.
They support Mac with CP77, which is worth a lot of goodwill for me. It plays better on my XSX, so I play it there. The Witcher 3 doesn’t support Mac, but I got it on the XSX for ten bucks. I’m happy. I already owned it on Steam, but I’m not mad. I got out of White Orchard for the first time! Looking forward to spending some quality time in the world.
This is ignoring the glaring problems with the half-baked design that was missing any kind of innovation in open world design that had occured since witcher 3. It just felt bland and unfinished in a lot of ways, not to mention bugs galore that had nothing to do with the hardware running it. Cant blame all the glitches on the machine not being powerful enough…
Excluding consoles that could not handle their game would have been worse than them happily taking consumers’ money for a game that was so broken that Sony removed it from their storefront?
At the other hyperbolic extreme, should games be allowed to exist that can’t run on the Switch?
I think it’s okay to make games that the technology doesn’t support yet. I bought the XB1 version of CP77. It upgraded to next-gen on my XSX. Runs great.
I mean, I have Macs they can barely run the game but I appreciate them supporting the platform.
What about my comment was hyperbolic? Are you implying that Sony did not in fact remove it from their store due to the atrocious state of the game?
Why are you bringing up the Switch? Cyberpunk 2077 did not launch on the Switch, is still not available for the Switch, and we’re talking about Cyberpunk 2077 here.
CDPR did nothing wrong. PS4/XB1 were hobbled by hard drives.
The fuck kind of mental gymnastics is this? It was their choice to release it on those platforms so the consequences are their fault.
I say this as someone who bought this game at launch on PC and had a terrible time but then gave it another go 5 years later and loved it.
I got it at launch and while I didn’t experience nearly as many bugs as others did, I found the gameplay really awkward and confusing, so I bounced off it.
I picked it back up around the 2.0/Phantom Liberty Launch, and I loved it! Most of the game had been overhauled at that point, so it was a completely different experience.
ordnance_qf_17_pounder ( ordnance_qf_17_pounder@reddthat.com ) deleted by creatorEnglish
2·5 months agoI can’t get into CDPR games at all. They’re just such a chore for me to play.
Cyberpunk especially. I hate the RPG damage system. I hate the lack of customisation for basically everything except V at the beginning. I hate the lack of things to do in the city outside of missions. The black, red, and cyan UI is so annoying to look at and that “glitch effect” irritates me so much. The background you choose for V at the beginning has virtually zero effect on anything in the game apart from the intro. There’s no verticality to the world which is a sin for a game with high rise buildings and flying “cars” whizzing around the city. They threw away what could have been some cool missions with Jackie at the beginning and replaced them with a cutscene.
For me simply fixing the bugs does not rehabilitate the game. It’s fundamentally flawed and they’re going to need to change a lot about it for me to be interested in the sequel.
UE5 slop.
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