I hate to call it too early and jinx it but I think at this point its safe to say we got a Blender moment about to happen in Game Engines. I know these are all indie games. But the momentum is astonishing and with Battlefield using Godot as their Level Editor and more recognition on the professional level there is no sign of stopping it.
Whats next on the chopping block? Wouldn’t mind it to be Photoshop, but I guess for that, GIMP would really need a grounds up redesign, UI and UX wise.
Not the engine. But the community level editor for custom maps, sorry for not making that clear. Here is a short tutorial using it: https://www.youtube.com/watch?v=l1LNorfPlNc
Man, I love the idea of an open-source Creative Cloud, but every time I launch GIMP I run screaming in the other direction. Affinity is my middle-ground for the moment.
Yea, I honestly don’t know if it makes sense to keep the codebase or just rewrite everything. Photopea seemed to have created a really good alternative in the fraction of the time. Sadly (or maybe because of?!) on the wrong Platform (Web).
Maybe its salvagable. I honestly don’t know what I am talking about, but considering the speed it currently is being worked on I feel like it can’t be in the best state???
Affinity is great but I’m still on the GIMP as it does well enough for most stupid meme edits.
There are other tools besides the Gimp. Have you tried krita? It’s a little more pen* and tablet oriented. But a solid program in its own right. And despite being part of the KDE platform if I’m not mistaken. They have excellent Windows and Mac versions as well
Krita for me was quite a learning curve, but far more intuitive / with a far better workflow than Gimp once you got used to it. So I’d recommend it too for image editing, though with this, to me, a positive caveat.
@Auster@Shatur@vogi@Eldritch depends on what you’re doing, gimp blows both krita and photoshop out of the water for more technical editing (especially when you start using scripts) and doing things like low resolution icons/etc, i have to say though I HATE the new UI they made default in 3.0, the intent was to make it more 'ps-like" and instead it became a bastardization of both, thankfully they listened and gave options to roll most of it back. Especially the single color grouped icons…
Yeah Krita is far better than GIMP in my experience, and it doesn’t have a godawful name.
The only downside I’ve found is it is really quite heavy. Probably the slowest program to start that I use. Pretty annoying when you just want to crop an image or whatever.
Also for some reason the clone brush is not enabled by default. I had to Google how to get it, which is not a good sign!
Yea, I was few times on the brink of giving it a try. But the focus on digital art is a bit offputting even though that is stupid reason. It just does not feel right… will try it one day!
Yea, I read about it before but never tried it myself. I really hope they have a official “movement” in a similar direction. Cause I don’t see that being accepted by “normal” people.
yeah i feel you there. i’ve gotten a couple folks hooked on photogimp but i had to do the setup for them. it’s really simple now, but still a bit more imposing than a lot of newbies are willing to try.
last i tried you could still get “mobile” versions that work great. no install, no activation, no crack. again tho, to be clear, i use cs6. WELL before all the CC integrated bullshit hahaha
I hate to call it too early and jinx it but I think at this point its safe to say we got a Blender moment about to happen in Game Engines. I know these are all indie games. But the momentum is astonishing and with Battlefield using Godot as their Level Editor and more recognition on the professional level there is no sign of stopping it.
Whats next on the chopping block? Wouldn’t mind it to be Photoshop, but I guess for that, GIMP would really need a grounds up redesign, UI and UX wise.
wait battlefield uses godot? holy shit
Not the engine. But the community level editor for custom maps, sorry for not making that clear. Here is a short tutorial using it: https://www.youtube.com/watch?v=l1LNorfPlNc
Man, I love the idea of an open-source Creative Cloud, but every time I launch GIMP I run screaming in the other direction. Affinity is my middle-ground for the moment.
Yea, I honestly don’t know if it makes sense to keep the codebase or just rewrite everything. Photopea seemed to have created a really good alternative in the fraction of the time. Sadly (or maybe because of?!) on the wrong Platform (Web).
Maybe its salvagable. I honestly don’t know what I am talking about, but considering the speed it currently is being worked on I feel like it can’t be in the best state???
Affinity is great but I’m still on the GIMP as it does well enough for most stupid meme edits.
Krita is far better than Gimp and they aim for two different audiences.
There are other tools besides the Gimp. Have you tried krita? It’s a little more pen* and tablet oriented. But a solid program in its own right. And despite being part of the KDE platform if I’m not mistaken. They have excellent Windows and Mac versions as well
Krita for me was quite a learning curve, but far more intuitive / with a far better workflow than Gimp once you got used to it. So I’d recommend it too for image editing, though with this, to me, a positive caveat.
@Auster @Shatur @vogi @Eldritch depends on what you’re doing, gimp blows both krita and photoshop out of the water for more technical editing (especially when you start using scripts) and doing things like low resolution icons/etc, i have to say though I HATE the new UI they made default in 3.0, the intent was to make it more 'ps-like" and instead it became a bastardization of both, thankfully they listened and gave options to roll most of it back. Especially the single color grouped icons…
Oh good… just what I wanted.
Lol good catch. Damn dictation software. Hah yes it’s the cenobites choice.
Yeah Krita is far better than GIMP in my experience, and it doesn’t have a godawful name.
The only downside I’ve found is it is really quite heavy. Probably the slowest program to start that I use. Pretty annoying when you just want to crop an image or whatever.
Also for some reason the clone brush is not enabled by default. I had to Google how to get it, which is not a good sign!
Yea, I was few times on the brink of giving it a try. But the focus on digital art is a bit offputting even though that is stupid reason. It just does not feel right… will try it one day!
at this point i prefer photogimp over cs6, which was my previous driver. ymmv though, my workflow is abnormal.
Yea, I read about it before but never tried it myself. I really hope they have a official “movement” in a similar direction. Cause I don’t see that being accepted by “normal” people.
yeah i feel you there. i’ve gotten a couple folks hooked on photogimp but i had to do the setup for them. it’s really simple now, but still a bit more imposing than a lot of newbies are willing to try.
Easier than pirating adobe software though
last i tried you could still get “mobile” versions that work great. no install, no activation, no crack. again tho, to be clear, i use cs6. WELL before all the CC integrated bullshit hahaha
I should try it again.
Didn’t GIMP recently have a major resign?