Sega, Xbox, Steam - and functionally speaking, even Sony all default to a face button scheme with the action/enter/accept button on the bottom, and cancel/back on the right. Nintendo’s control scheme is really the primary thing that throws a wrench in retro handheld setups. It’s also just a bad layout. X on top? What is that nonsense?
Hard disagree, most people play Nintendo games on retro handhelds. Retro handhelds usually emulate PS1, which also mostly had circle to accept and X to cancel (and still does in Japan). Nobody is emulating xbox games. Following what most people are playing is the right choice, and that’s usually NES/SNES/N64/GBA.
For people that have only played N64 and GameCube, the A button has to be in the south/center, and then the B button somewhere to the left/below.
Nintendo messed up their own user base with the change they made for the classic gamepad in Wii. They definitely pushed me away as a user.
Hard disagree, most people play Nintendo games on retro handhelds.
[Citation Needed]
Confirm being on the right is more retro, though. Nintendo is the way they are because they didn’t change. Surely it makes sense for a retro handheld to use retro controls?
Meanwhile I opened my RGCubeXX to swap AB/XY. Which means I had to swap the buttons at the OS level. Which means I regularly have to swap back buttons in game.
Still worth it tho.
I don’t personally care as much about “industry” or standards that i care about history and preservation. For me (and i wouldn’t push this on anyone), a mobile console is a gameboy, and my favourite console ever is the SNES (among others… who said PCEngine?? ;) ) so i appreciate that.
I am all in favour of having controllers that would have several options through. Like the 8bitdo pro allows for different buttons schemes…
If you consider that the more comfortable position to place your thumbs on the right side of a controller are at the edges (e.g. on a SNES controller it’s dpad-left and A) it makes sense that the A button should be on the right (i.e. the first button from the perspective of your right hand).
Faulty premise, I do not consider the right side to be more comfortable. If it were up to me, A would be bottom, and B would be left, because in a lot of games B tends to be attack and A either jump or some dodge roll. That setup makes it convenient to place the thumb over both buttons simultaneously.
i have to have a note on my tv everytime i play a game with the sega / xbox etc layout lol
I personally LOVE the “BAXY” ( right down left up ) layout because I think it is the most logical button layout. As much as I’m not a fan of microsoft, they perfected button layout, IMO.





