I’m getting really tired of new warbonds when modders have implemented fixes for issues that have plagued the game for so long.

    • It’s far more lucrative to farm level 1 or 2 missions and run around picking things up than playing the actual game. We get less sc’s the higher difficulty because they’re literally harder to get because the game gives you less time to search for them.

        • I don’t care whether or not anyone is hurt by credit farming. That’s irrelevant. I’m saying that it’s bad game design and there should be a fun way to earn super credits. Generally, harder difficulty should be more rewarding. It’s the opposite.

            • Drop rates are effectively lower. They seem to be same, but you’re far more busy fighting things and don’t have the time to actually get them. The margin of victory on higher missions is far lower because they’re more difficult. That reduced margin means you don’t have time or space to go find them. On the easy difficulties, there’s no one to bother you or get in the way of finding them.

              • Honestly it sounds like just pure skill issue. Yeah getting a 100% reward in the Orange and Red Tiers are a challenge to do because that’s the point, they are High risk so if you can pull it off it is high reward.

                you’re not going to find any game that makes reward farming viable on the high difficulties

            • DeadDigger ( DeadDigger@lemmy.zip ) 
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              20 days ago

              Well helldiver’s is not really an unlock stuff game. It is more of a having fun in the unhinged setting game. Unlocking stuff is a nice addition but not necessary so at least for me it’s not that much of a problem if I don’t get so much meta progression reward, because the fun of it is my reward

              • I disagree that it’s not an unlock stuff game. I think it is highly demonstrably an unlock stuff game. We gather samples to unlock things. We gather credits to unlock warbonds. We gather medals to unlock things inside warbonds. We gather exp to unlock weapon customizations.

                It might not be that kind of game for you or what you like about it, but there are tons of systems I place that make this an unlocking stuff game.

                • DeadDigger ( DeadDigger@lemmy.zip ) 
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                  20 days ago

                  If that’s true for you it’s easy. Don’t play anything other than easy missions. If your primary focus is not the challenge or the fun but to unlock everything than farming easy missions fast is your way to go.

                  Because you don’t do that I think you are maybe lying to yourself, otherwise your complains don’t make sense

        • [deleted] ( snooggums@piefed.world ) 
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          21 days ago

          I find it fun and relaxing with a solid payout. Even complete the missions instead of just returning to the ship.

          Only do it every couple of months or so, do higher levels fhe rest of the time.

  • UroFighter ( Sirius006@sh.itjust.works ) 
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    20 days ago

    Yeah it wouldn’t hurt if there were a bit more super credits around in difficulty 9-10. Since my friends and I reached these levels more than 1year ago I only bought 2 new warbonds while playing a lot.

    We are way too old and busy to farm in lower levels, but I still envy the double sickle my friend that does not have kid found in one of the warbonds…