cm0002 ( cm0002@infosec.pub ) to Linux@programming.dev · 2 days agoEpic Games Game launcher now officially supports Linux (.AppImage build from site)message-squaremessage-square4linkfedilinkarrow-up124file-text
arrow-up124message-squareEpic Games Game launcher now officially supports Linux (.AppImage build from site)cm0002 ( cm0002@infosec.pub ) to Linux@programming.dev · 2 days agomessage-square4linkfedilinkfile-text
minus-squareda_cow (she/her) ( cows_are_underrated@feddit.org ) linkfedilinkarrow-up3·1 day ago System Requirements: Windows OS Windows 10 or 11 (64-bit) CPU Intel Core i3 / AMD Ryzen 3 Storage 700MB available macOS OS macOS 12 Monterey or newer CPU Apple M1 or newer Storage 200 MB available Linux OS Ubuntu 22.04 LTS or newer, Fedora 43 or newer, or Debian 12 or newer CPU 64-bit, x86-64, 2GHz dual-core or newer Storage 2 GB available How TF did they manage it, that the Linux Version needs 10x as much storage as the Mac version?
minus-squareEinhornyordle ( Einhornyordle@feddit.org ) linkfedilinkarrow-up1·24 hours agoBased on the title of the post, it’s an .appimage so I assume it ships all neccessary dependencies in it as well?
minus-squareTehPers ( TehPers@beehaw.org ) linkfedilinkEnglisharrow-up2·15 hours agoWouldn’t this also be true of the Windows version though? Windows applications usually ship alongside any libraries they use. 2GB seems way too excessive.
How TF did they manage it, that the Linux Version needs 10x as much storage as the Mac version?
Based on the title of the post, it’s an .appimage so I assume it ships all neccessary dependencies in it as well?
Wouldn’t this also be true of the Windows version though? Windows applications usually ship alongside any libraries they use.
2GB seems way too excessive.