Last weekend, I played a little Elden Ring seamless co-op which was a lot fun! This week, I’ve been playing around with the PS5 I borrowed from a friend of mine. After jailbreaking it, I installed a couple games among which was Mortal Shell 2 and Wuchang. I’ve played both of them for a little while and enjoyed MS2 and didn’t find Wuchang enjoyable at all thus far, sadly. Might play both of them for a little longer this weekend.

All soulslikes have specific distances you need to travel from one bonfire to the next. In Demon’s Souls, you’d only get a single one throughout an entire level. In Dark Souls, there are a couple more distributed in an area and most are in walking distance. Sometimes there can be quite long stretches between them which can hinder the flow you get into when attempting to beat a boss. Elden Ring solved that issue through Stakes of Marika in addition to having a lot more graces in an area and shorter distances between the individual graces.

What’s your preferred bonfire distribution in soulslikes? Do you like the Stake system from ER? Would you prefer them to be a little more rare?

  • Coelacanth ( Coelacanth@feddit.nu ) 
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    4 days ago

    Bleak Faith: Forsaken apparently has a portable bonfire as part of its system, and you gotta kind of gauge where best to plop it down for a given area.

    Unfortunately the game seems a bit too janky and boring for me to purchase, but maybe one day it’s on sale for a few dollars and I’ll risk it.