• I just saw the video and was impressed by the amount of detail Apple puts in their “apple way of doing what already exists” but at the same time really discouraged to even try this stuff. Can’t explain much better than saying: everything seems dystopian. Like Marques says: who would be at their child birthday party with a headset on their head? I just think it’s another step in the long stair of individualism.

    • I think the tech itself is amazing but this is not a product for me, regardless of price. All VR headsets give me that uncomfortable dystopian vibe for some reason. This one cranks up the feeling significantly.

      Maybe I’ll feel different someday when I’m retired? That’s not to suggest I have some super exciting day-to-day reality now, but for whatever reason, just the thought of VR at this point in my life makes me feel uneasy.

    • Like Marques says: who would be at their child birthday party with a headset on their head?

      During the presentation I thought the same thing initially, but then remembered that it was also extremely common to stand there with a large camcorder in hand (and typically put right up to your face so you can see what you are filming). It may not feel that different.

      It would of course get absurd if half the family stands there with these things on their head. But that’s a different matter I guess.

  • I could see using this as a replacement for a monitor, keyboard & mouse. The resolution is there unlike in other VR headsets to date, and the eye tracking and other controls seem slick. The price tag is high, but considering the tech in this thing, understandable.

    Of course comparisons to the iPhone abound, but the iPhone launched as sort of a “better Blackberry” at a starting price of $500. The world was more than ready for it, and Apple’s timing was perfect. I’m not sure you can say the same for XR.

  • I’m very keen to see this get battle tested in reviewers hands, and especially seeing what developers can make this thing do. The price is very high, but if it can live up to its claim of supporting AR desktops from a MacBook, I could see businesses and on-the-go freelancers getting some great use out of it where space may be limited.

    • I think it’s uses go beyond that, but not necessarily for consumers.

      This seems to be the device Microsoft promised HoloLens would turn into. There were a lot of cool and interesting uses developed for HoloLens, some of which ended up falling short because of limitations of the hardware like a really narrow field of view.

      If this thing turns out well, then I’m excited to see how Apple makes a cheaper more consumer-oriented version going forward.