Does anyone actually successfully run one-shots? Mine inevitably turn into three-shots!

  • Most of the time its kind of hard to get through all the content in one session. Players dabble, and I often underestimate the amount of time everyone spends socializing, bonding, or even just exploring – before progressing to the next plot point.

    I need to get better at this too.

  • I’ve run two successful one shots with different degrees of success. The first I completely improvised, no notes or anything, and the ending did feel a bit rushed but we wrapped it up in one session. The second I ran with just one major theme in mind and the rest was improvisation. It helped that I set them up in-universe with the main campaign so the end goal was just to create consequences for the main party, good or bad.

  • I’ve always considered “one shot” to be “one story arc” like a dungeon or something rather than strictly one session, so I thought it was normal for them to take a few sessions, especially if you don’t have time to play for 6+ hours straight.