Hexorg ( @Hexorg@beehaw.org ) to Computer Science Research@lemmy.mlEnglish · 2 年前3D Gaussian Splatting for Real-Time Radiance Field Renderingrepo-sam.inria.frexternal-linkmessage-square0linkfedilinkarrow-up13
arrow-up13external-link3D Gaussian Splatting for Real-Time Radiance Field Renderingrepo-sam.inria.fr Hexorg ( @Hexorg@beehaw.org ) to Computer Science Research@lemmy.mlEnglish · 2 年前message-square0linkfedilink