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 CaptainArcher   ( @CaptainArcher@startrek.website )  to Gaming@lemmy.ml · 2 years ago

Starfield’s 30fps frame rate is “a choice,” God of War dev says

www.pcgamesn.com

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Starfield’s 30fps frame rate is “a choice,” God of War dev says

www.pcgamesn.com

 CaptainArcher   ( @CaptainArcher@startrek.website )  to Gaming@lemmy.ml · 2 years ago
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Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
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  •  Th4tGuyII   ( @Th4tGuyII@kbin.social ) 
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    2 years ago

    I respect stylistic choices as much as the next guy, but capping the game’s FPS to 30 seemingly completely arbitrarily is stupid design, especially on PC where most people want 60 minimum.

    •  HawkMan   ( @HawkMan@kbin.social ) 
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      2 years ago

      probably why it’s done on console.

  •  SomeDude   ( @ProcurementCat@feddit.de ) 
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    2 years ago

    Back in 2002, Morrowind was a stuttering mess for basically every player. Back then, you’d use FPS optimizer, which increased and decreased your view distance according to your FPS, and absolutely everybody had the fog right under their nose in Balmora. And still it was played and loved.

    I think we will be okay with 30 fps in a Bethesda game.

  •  xTechDeath   ( @xTechDeath@lemmy.ml ) 
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    2 years ago

    I’m disappointed but it’s not a dealbreaker for me at all

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