Why are there so many programming languages? And why are there still being so many made? I would think you would try to perfect what you have instead of making new ones all the time. I understand you need new languages sometimes like quantumcomputing or some newer tech like that. But for pc you would think there would be some kind of universal language. I’m learning java btw. I like programming languages. But was just wondering.

  •  glad_cat   ( @glad_cat@lemmy.sdf.org ) 
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    11 months ago

    You can’t easily improve a language and stay compatible with the previous versions. C++ does it but they are crazy.

    you would think there would be some kind of universal language

    It does not exist, but anyone is free to try and invent it. It should be low-level like assembly and high-level like BASIC, functional, object-oriented, and have weird stuff like traits, concepts, and alien features from Haskell. It must also have both the pointers/references of C++, and the borrow checker of Rust. And don’t forget to make it as secure as Ada with pre and post conditions. But it must still be easy to use. Also you will have to write a compiler for every operating system ever (mainframe, server, desktop, iOS, Android, every phone, every tablet), and contain a universal GUI that pleases everyone. It’s literally impossible to do right now.

    Last but not least, Java was supposed to be this universal language that you can run everywhere. It failed and it cannot be run everywhere. It also had to be improved a lot, and it’s missing a fuckton of features from every other language.

    • Rust’s borrow checker is a bad example. There are already a few projects that target C++ and support both runtime and compile-time checks, not to mention static code analysis tools that can be added to any project.

      • Uh, they’re different, though. There is no C++ tool (AFAIK) providing an exhaustive check of ALL the data lifetimes. I even think it’s impossible, because their semantics are really different. Rust is move by default, C++ copy by default; Rust has no inheritance with its constructors, etc.

        •  lysdexic   ( @lysdexic@programming.dev ) 
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          11 months ago

          There is no C++ tool (AFAIK) providing an exhaustive check of ALL the data lifetimes.

          Your reply reads like an attempt at moving the goal post.

          The initial point was “Sometimes it’s easier to try a new idea in a new language (e.g. the borrow checker in Rust) rather than trying to shoehorn it into an existing language”, to which I pointed the fact that yes it’s indeed possible to “try a new idea” like borrow checking, and it only takes adding a tool that runs in a post-build/unit test step. It’s simpler, easier, and does not force anyone to rewrite projects from scratch.

          Claiming “oh but it might not work as well” is not an answer or a refuttal.

  • Partly because sometimes a particular language suits a particular problem set.

    Partly because people just like writing computer languages.

    But mostly because people mistake the fundamental problem of programming, which is programming is really hard. So someone comes along and thinks “Programming is really hard, it must be a problem with the languages available” and sets out to write a computer language that makes programming easy.

    But all that happens is they trade one set of difficulties for another set of difficulties. They might succeed in making writing the initial version easier, but make maintaining that code harder. Or they might solve some memory allocation problems, but create performance issues.

    Either way, someone will write a language because they think they will help solve the issue of programming being hard, and fail. Because the really hard bit about programming is about understanding everything the program needs to do, in microscopic detail, and translating that into a structure that best fits the problem; not the actual coding itself.

  • Think about this: Why are there so many automobiles? And why are so many new models still being made? I would think you would try to perfect what you have instead of making new ones all the time. I understand you need new automobiles sometimes, like construction equipment trucks or some treaded military tanks. But for average daily driver you would think there would be some kind of universal automobile. I drive a Corolla btw. I like automobiles. But was just wondering.

    I’m not here to mock you, just providing an analogy. You can deliver just about anything in one language that you can with another. However, like the car, you might need a different type if you want more performance. Maybe you want a fast car. High performance cars often need a lot of attention, they need that premium gas, the mechanics demand higher pay! What if you only care about getting from point A to point B, and you’re more concerned with driving a car that’s cheaper to maintain, maybe there are just more car mechanics for that type of car, and the cost to pay them is cheaper.

    A C application that is very well tuned to manage memory and threads in the name of perfect performance will require more time and computer science knowledge to create when compared to a Python script that does the same thing, but in the most basic possible way running on a single CPU, running hundreds of time slower.

    Sometimes you need the performance, and often you don’t. Sometimes you need a treaded tank, sometimes you need a NASCAR, and most days the Corolla does just fine, it’ll even let you miss a few oil changes before things get bad.

    As to why we don’t perfect what we have now instead of creating more: technology changes, easier to work with abstractions come about, some people enjoy the hobby of creating a language, or maybe a niche language comes about with very specific trade offs for a very specific purpose, no one wants to break backwards compatibility by adding new features and syntax to their language - I’m sure there’s tons more reasons to list.

  • Think of a programming language as a crutch for the human brain. Processors don’t need it: they don’t have to think about the code, they just execute it. Our mushy human brains need a lot of help, however.

    We need to think about things on our own terms. Different programming languages, different APIs that do the same thing, different object models, these all help people tackle new problems, or even just implement solutions in new ways.

    Some new languages have a completely different model of execution you may not be familiar with. Imperative languages are what we traditionally think of, because they work most similarly to how processors execute code: the major pattern used to make progress, do work, is to create variables and assign values to them. C, COBOL, BASIC, Pascal, C# (my personal favorite), Javascript, even Rust, are all imperative languages.

    But there are also functional languages, like ML or F#. (The latter, I keep installing with Visual Studio but never ever use) The main pattern there is function application. Functions themselves are first order data, and not in a hacky implementation-specific way like you’re passing machine code around. (I’ve only ever used this for grad school homework, never professionally, sadly.)

    And declarative languages like Prolog helped give IBM’s Watson its legendary open question answering ability on national TV. When you need a system to be really, actually smart, not just create smart-sounding text convincingly like a generative AI, why not use a language that lets you declare fact tables? (Again, only grad school homework use for me here)

    Programming is all about solving problems, and there are so many kinds of problems and so many ways to think about them. I know my own personal pile of gray mush needs all the help it can get.

  • Well I guess I am part of “they” since I have my own programming language pet project. Why did I create it? Because I wanted to, mostly. Sure, there are also some finer language design choices I wanted to choose differently for my preference, but mainly I just wanted to learn how.

  • I would think you would try to perfect what you have instead of making new ones all the time.

    Perfecting what you have often leads to a completely different language. See C vs C with classes which ended up being C++.

    There is absolutely no problem with creating new languages. These are often designed with specific features in mind, and the success cases often offer features that are in high demand. Take for instance node.js, and how its event loop makes it a near ideal language for network-heavy applications that run on a single thread.

  • You can not perfect old languages, since there are a lot of features that you can not add on or change afterwards, OP. Not in a worthwile way. This is not a philosophical question, it wasn’t for a lack of trying. And since there aren’t enough skilled people in this niche, fashion driven field, expect history to repeat itself and some langs at best get 60 to 80% right.

    • You cannot perfect old languages. And you cannot write a new language without making architectural errors. And any new language that deviates significantly from what has gone before will only ever see niche success.

      Thus what we have today is the best we can expect: gradual evolution of new languages, and gradual improvement of old languages. Neither has any particular advantage, but the industry as a whole keeps grasping at the eternal straw of the ‘silver bullet’ language that new languages promise.

  • I know a handful of languages and I think of them as tools. For example, a flathead screwdriver will work on a phillips screw head (In most cases with some outliers), but a phillips screwdriver might just be better for the job. Same with a wrench and a socket with a ratchet, etc.

    When it comes to programming or scripting I approach it in the same way. If I am at work, and I need to automate something quick and dirty, no end user will need to use it, and it is just adjusting data or spitting data back at me, I am probably going to write it in Python.

    Or, if I need to make something that an end user is going to interact with, I am probably going to spin up a web server and use the MERN stack to create that.

    If I am working at home on a TUI for my favorite application, I am going to use Rust or Python

    And if I working on a project that requires me to work with embedded systems, I am probably going to reach for C, maybe C++ depending on the support, and I have in a couple of instances needed to use Assembly.

    All this to say, I think that if I had to use Python for all of these, I would be in trouble. Same as if I had to use C++ to accomplish all of the above. Could it be done? Sure. Do I want to do that? Not at all.