I played this game as a kid when it released and remembered not liking it very much. I remembered almost nothing about it. I didn’t remember a single boss fight or temple, like it was really wiped from my mind.

I wanted to play through it again because people always talk about how they love this game, but I found it really lacking and annoying at times.

Having to redo things each time you resets time made the game feel more like a chore. I understand that your going back in time, but it did not make for good gameplay.

I made it to the moon, but I’m burnt out at this point and a little under powered. I did not do any of the side quests as having to redo a bunch of stuff sounds terrible. I don’t want to get 3/4th through a side quest only to have to reset time.

Before resetting, I have to deposit money, then reset, then stock up my items again, and redo all the things I need to do to get back to where I was.

I have to admit that it is really original and a cool concept, but it does not work in practice.

I still put oot and wind Waker at the top of the 3d Zelda’s. (Not counting the switch games)

At this point, I’ll boot up oot and play through that again. I vividly remember child links part of the game and a decent amount of adult link. After that, I’ll try the master quest. I remember that being difficult and I never completed it when I was a kid.

  •  jana   ( @jana@leminal.space ) 
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    1310 months ago

    I did not do any of the side quests as having to redo a bunch of stuff sounds terrible.

    This is a game that’s really about the sidequests. They’re so important that there’s a mandatory (iirc) part to get a notebook to help you track them.

  • I love Majora’s Mask. It’s unironically genius, particularly for an N64 game. Not… fun to play, admittedly.

    The worldbuilding, storytelling, atmosphere, psychology, writing and (partly) soundtrack are incredibly good, though, and makes MM one of my favorite games that I never really feel like playing. I don’t think it’s all that good as a Zelda game, but it’s more than good enough to deliver the awesome parts.

    I’ll never not cry like a little bitch about the Anju/Kafei story - love corrupted by random shit luck and greed, turned into confusion, doubt, loss and insecurity. If you follow the quest all the way to the end and manage to pull it all together, they’re still stoically accepting their death - as long as they get to be together and are no longer worried they’ve been stood up or won’t be accepted by their spouse.

    The rest of the game is basically more of that, fixing sometimes heartbreaking problems caused by the mask - one at a time, several at a time, dealing with setbacks and resets. Every plotline you resolve does revert back to the miserable start, but you’re also left with something “lasting” for each one, until you finally clear the game.

    The denialism and eventual panic of the townspeople is really well done, the Clock Town music taking different forms depending on the day, where the third day is explicitly dark and ominous. People are panicking, going about their business as usual, taking refuge, worrying about unsettled scores, blustering and arguing…

    It’s a bit of a trippy experience wrapped in not-always-riveting gameplay, but the parts that work work extremely well, and if you’re in the right frame of mind the game can get pretty philosophical.

  • Majora’s Mask is my favorite game. Not just favorite Zelda, but favorite game, period. It always breaks my heart to see people not being able to enjoy it the way I enjoy it, because there’s so much excellent storytelling in that game. While Nintendo deconfirmed the “stages of grief” fan theory, it’s still a lot more fun playing through the game with that theory in mind, because it truly fits the game so well, and adds a lot of depth to the experience.

    For what it’s worth, the 3DS version is far superior to the original N64 release. Lots of QoL improvements (though I’m actually not a fan of how the bosses were redesigned) and some progression elements were streamlined a bit. I feel like most people playing MM for the first time are doing themselves a disservice playing the original.

    • Nintendo ‘deconfirmed’ it because that would be sad and they don’t want to publically say “yes Majoras Mask is a sad.” Doesn’t fit the brand. That being said, Majoras Mask is about grief. The lead Dev lost his daughter right before production, whether it was intended or not the game is absolutely chock a block with this constant repeating theme and it’s why the game is special.

    •  M500   ( @M500@lemmy.ml ) OP
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      110 months ago

      I’ll look up the quality of life changes. One random thing that I really struggled with was the music. I think it was partly due to the way it’s mapped on the switche and the “a” button is low on the music scales but high on the switch controller.

    • I don’t think the 3DS is far superior at all. There’s nice QoL for sure. The change to Zora swimming to use magic was a dumb decision and the deku scrub water jumps feel terrible. Not to mention the whole game is brighter compared to the N64 version, which ruins the atmosphere to me. I like both versions, but the 3DS is more accessible, not superior imo. Here’s a good video about it if anyone is interested https://www.youtube.com/watch?v=653wuaP0wzs

  • Did you make much use of the Inverted Song of Time? I was in the same situation as you the first time I really played MM, I putzed around in the game as a young kid and then actually tried to beat it as an adult. I’m no pro gamer by a long shot but the inverted song of time basically made the time mechanic a non-issue for me.

    When you’re thinking about what to do next, try to divide the game into major milestones (pre-temple stuff, temples themselves, etc) and then follow the loop of (1) slow time (2) do major milestone (3) go back to town, deposit money, start over. It’s a little tedious, I know, but tbh I think taking small breaks to collect yourself between major milestones is a good way to approach adventure games anyways.

    And, as the others said, you’re shooting yourself in the foot if you ignore the side quests completely. If you do all of them, the final boss will be one of the most fun, one-sided beatdowns in video game history :D

  •  kratoz29   ( @kratoz29@lemm.ee ) 
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    310 months ago

    Majora’s Mask is a hidden gem if you ask me, it doesn’t get nearly the same praise as OOT because the latter was more friendly with the public, and this one is… Well weird, but the perfect one for Halloween season no doubt.

    I have only played the 3DS version and I enjoyed it, as others have pointed out, you really need to do the side quest as they are a huge bunch of the game, I completed it 100% I think, but I always had a guide on my hand because I’m dumb.

    As for the replayability time… Yeah I don’t see myself coming back to his one in the near future (maybe on Halloween though), other Zelda titles like OOT and Twilight Princess? Sure!

  •  JoYo   ( @JoYo@lemmy.ml ) 
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    310 months ago

    Not counting the switch games

    BotW is a Wii U game.

    What a great system, too bad the eStore shutdown and I’ll only ever pirate nintendo games to make up for all the shit they stole from me.

    •  M500   ( @M500@lemmy.ml ) OP
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      210 months ago

      Wait, you can’t even download previous purchases?

      That’s pretty messed up.

      Someone was saying that they hope the switch 2 is a power house. I told them that works be bad as it would be harder to emulate.😂

  •  _Sc00ter   ( @_Sc00ter@lemmy.ml ) 
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    310 months ago

    You made it further than me. I was an absolute completionist in OOT and when I started MM, I just extremely put off by the reset time and do things over again. I wanted to finish what I was in the middle of, but having to be interrupted and even plan what I was going to do rather than just explore and fumble through things really bothered me. I really don’t think I made it through more than a handful of time resets before I gave up

    •  M500   ( @M500@lemmy.ml ) OP
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      110 months ago

      That’s a good perspective. Maybe that’s what it is, it feels so rushed so I don’t have the time to explore properly.

      In most games, I look everywhere just to see what’s there, so I feel forced to play the game in a style I don’t enjoy.

      I think your comment really helped me understand the root of my frustration with it.

  •  Mrrdrr   ( @Grrbrr@sopuli.xyz ) 
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    210 months ago

    I just started OOT a couple of days ago for the first time. After setting it to run 60fps and dual analog, it feels perfect. A fun adventure where every secret isn’t so obvious and leaves room for imagination. The game suprises you often. I even like how it looks after disabling the texture filters.

    The fire sound of the torches are killing me though. The PC port has a sound switcher but i can’t find this annoying ear-tearing noise from it. https://www.youtube.com/watch?v=AW6uTdDx7s8

    Plan is to try Majora next. I’m probably going to hate it like you as i don’t really enjoy time-loop games.

  •  tokyo   ( @tokyo@lemmy.ml ) 
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    10 months ago

    Curious, but do you know about the song that slows down time?

    The reset is annoying but I usually have a few goals based on what time an event starts each cycle.

    To restock on supplies I go right outside of clock town and roll around in the grass as a Goron which replenishes most things pretty quickly.

    All in all I get not liking it though. It can be both fun and incredibly tedious. I’ve probably beaten it two or three times in my lifetime compared to OOT which I’ve beaten easily over a dozen times

    •  M500   ( @M500@lemmy.ml ) OP
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      110 months ago

      I was actually wondering if I knew about that song as a kid.

      I start each reset by playing that song.

      Another commenter put it into perspective for me.

      I really like exploring a game to find all the secrets, but the time aspect makes me feel like I can’t. I feel rushed to get through everything. So in a way I’m being forced to play the game in a style that I don’t enjoy.

      I think this game would be so much more enjoyable for me if the time mechanic was removed. But I’d still like to not need to redo tasks.

    •  M500   ( @M500@lemmy.ml ) OP
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      210 months ago

      I only used a guide to help me get past random parts that I could not figure out. The game is decently cryptic. I don’t even have a full row of hearts and I don’t think I’ve really seen any heart pieces the way you would in other Zelda games.