thanks_shakey_snake ( thanks_shakey_snake@lemmy.ca ) to Gaming@lemmy.ml · 3 years agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square76linkfedilinkarrow-up1351file-textcross-posted to: gaming
arrow-up1351external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake ( thanks_shakey_snake@lemmy.ca ) to Gaming@lemmy.ml · 3 years agomessage-square76linkfedilinkfile-textcross-posted to: gaming
minus-squareAnal_Fornicator_ ( Anal_Fornicator_@lemm.ee ) linkfedilinkarrow-up2·3 years agoYeah, fun should always come before realism. If you can do fun and realism then do both otherwise do fun. Unfortunately realismcucks are a very loud minority.
Yeah, fun should always come before realism. If you can do fun and realism then do both otherwise do fun. Unfortunately realismcucks are a very loud minority.