• They do the isekai thing so then the world building happens naturally as we watch the clueless dork explore the fantasy world and encounter stuff.

    Otherwise you have to find ways to explain stuff to the audience when the characters grew up in that world and should already know all about it, so don’t need to discuss things.

    •  Squids   ( @Squids@sopuli.xyz ) 
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      551 year ago

      Otherwise you have to find ways to explain stuff to the audience when the characters grew up in that world and should already know all about it, so don’t need to discuss things.

      …you mean worldbuild organically like any other story set in a universe that isn’t our own? Countless shows and stories have been doing that for centuries, why should anime get a special little exception?

      • And for centuries they have been struggling to find good ways to present that newly built world in a natural way. Just because good examples exist doesnt make it an easy thing to accomplish. Bad fantasy stories have also existed for centuries.

        You may call it lazy, but you gotta admit that with isekai settings presenting a new world is easy and natural.

        And its not like only animes use that. Harry poter, Narnia, Peter Pen, Alice In Wonderland, Tron Legacy etc etc… All have clueless main characters finding themselves in a new world.

        • The first work of art to find an “easy and natural” storytelling shortcut gets to reap the benefits. By the 79th work to abuse the same shortcut, the novelty has worn off and the downsides to the plot become clearer. A cliche is born.

          It’s well and good to say “stories have failed plenty without including cliches”, but do understand what you are defending – an eternity of knights on white horses, "I am your father"s, third acts speeches about the power of friendship, women in refrigerators. Personally I think it’s probably healthy that some tropes become cliches and die.

          • I think that overusing ideas that affect the premise of a story isnt nearly as bad as overusing ideas that affect its progress/conclusion, like Disney’s plot twist villains, “i am your father” and white knight cliches.

            Stuck in another world, stuck in a death game or a “chosen one journey” cliches make the beggining seem unoriginal, but can develope in so many ways that as a reader/viewer, i dont mind if the idea is overused as long as the story that follows is good and original.

    •  CoderKat   ( @CoderKat@lemm.ee ) 
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      131 year ago

      I think this is often what amnesia is so common in fiction, too, despite being extremely rare in the real world. It provides a convenient plot device, both to perform exposition and for some inevitable gotcha behind either their identity, how they lost their memory, or some other major revelation from their past (seriously, has there ever been a case of amnesia in fiction where they didn’t conveniently forget some big, plot relevant thing?).

      • I would love one where the person forgets who they are and what happened to them, but they remember the big plot point and have no idea why they know or why it is important.

        Pretty sure there are some that already exist, but can’t think of any off the top of my head.

  • I liked the approach of Tearmoon Empire a lot. Instead of typical isekai, the main character from the same universe time travels to her past right after she dies by guillotine. Everything she does is to avoid dying again, her personality at its core doesn’t change. Would reccomend it on the next anime season.