• donuts ( donuts@kbin.social ) 
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    3 years ago

    My account turns 20 on the 14th, and I can’t help but think about the fact that games like Half-Life and Counter-Strike that I bought once 20 years ago are still so easy to play and enjoy today. Steam really set the model for how digital media sales should be done.

      • trslim ( trslim@pawb.social ) 
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        3 years ago

        I like portal 1 quite a bit more than portal 2. Portal 1 felt like this dark mystery with occasional bits of humor. It felt very connected to Half Life, not necessarily in story, but definitely in atmosphere. Portal 2 was missing a lot of that. It oddly felt less lonely than Portal 1, and was missing a lot of that Half Life atmosphere.

        Additionally I love the implications that Portal 1 has if you play Half Life. Outside is absolute hell, and you don’t know if you’d rather be outside the facility or inside it.

  • Wren ( wren@sopuli.xyz ) 
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    3 years ago

    Everyone here with their 20 year badges about to be unlocked and I’m over here with 9 year badge - curse my 7 year old self for only having access to a gameboy lmao

  • AutoTL;DR ( autotldr@lemmings.world ) B
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    3 years ago

    This is the best summary I could come up with:


    It’s pretty hard to believe that it was 20 years ago that Steam arrived, and with it that glorious green interface.

    They weren’t even close to being the first digital store to provide games, but requiring Steam to run Half-Life 2 regardless of digital purchase or a boxed copy was likely the defining moment that helped push it to success for Valve.

    This was likely my own introduction to Steam as well, back in the day were my PC could only just about run Half-Life 2 when you had long loading screens between sections.

    Pictured - Steam homepage back in 2004 after Half-Life 2 released

    Not everything Valve has tried went well like the original Steam Machines, and killing off their ambitions for non-gaming video content but they keep on trying and expanding and it seems there’s really no stopping it.

    Naturally, without Steam and Valve, Linux gaming wouldn’t be where it is today so we’re doubly thankful for its existence.


    The original article contains 285 words, the summary contains 161 words. Saved 44%. I’m a bot and I’m open source!