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- gaming
janoosh ( @janoosh@szmer.info ) English6•2 years agoSeems like a solid and overall expected effort, nothing groundbreaking. I think most of the seasoned fans expected these things. Which is good, if the basics are solid it’s easier to later build upon them. Personally, things I like the most are how citizen’s age influences their pathfinding, that we will be able to build new outside connections and of course new info views.
Also, in the video I noticed that drivers turn off their high beams at night when there’s another vehicle approaching in front of them, neat!
Nothing groundbreaking, but it might be enough to not necessarily need a mod like TMPE. And the high beams was such a cool detail!
janoosh ( @janoosh@szmer.info ) English2•2 years agoExactly, hopefully it will be one less thing to worry about. If the rest of dev diaries will be at least of this “nothing groundbreaking” quality we’re in for a good game I think.
flauschke ( @flauschke@feddit.de ) English2•2 years agoI’m surprised they’ve dropped a new video already. I thought they would space them out more because the release date is still some time away.
Yeah they’re doing two videos every week, it seems. One to accompany the feature highlights on Monday, and another devs highlight on Thursday
𝙚𝙧𝙧𝙚 ( @erre@feddit.win ) English1•2 years agoManaging traffic is the most addicting part of CS for me. Super hyped for CS2. Rerouting is gonna add so much realism.
bagfatnick ( @bagfatnick@kulupu.duckdns.org ) English1•2 years agoThe frequency and clarity of the updates are really appreciated. I know it’s a pre-release, and the “gameplay” was likely highly selected for, but it’s looking mighty polished!