Gog is doing much better than in 2022. They are making 1.2M dollars in profit. Which is pretty good for such a platform personally. I really like the ideals of GOG, but haven’t really used the platform a whole lot.

If you want a markup of what this actaully means see here

    • I do not fucking understand this. You’re never going to compete with Steam. But you have this niche of DRM free marketplace and you ignore the entire Linux community? A community that THRIVES on FOSS and DRM free software.

      It’s such an idiotic move to not develop a linux client. I will never fucking comprehend this.

    • I started buying legitimate copies of games when I was finally able to afford it a few years ago. I love how GOG lets you actually keep the games forever and that’s where I was getting games from at first, but then moved to Steam because of how much good they’ve done to Linux gaming. meanwhile GOG Galaxy for Linux has been a most requested and most ignored request for years.

    • The games that are their original meat-and-potatoes, out of print classic games, don’t really update much. In many cases, the developer hasn’t been in business for quite some years.

    • My problem with GOG is that every time I buy a game on GOG, something then happens to result in me having to buy it again on steam. Once it was that the GoG version lagged too far behind, several times it’s been that workshop support has been added, or in one case, workshop became the only source for moding.

      For that I’m unlikely ever to buy from them again

    • My biggest problem with GOG is that Galaxy doesn’t rival Steam, same as every other launcher. For example, GOG hosts a lot of older games, that used to be their bread and butter and even their namesake. These games generally don’t have native controller support, so if I want that, I have to launch them through Steam anyway to use Steam Input. If I want to play something on a Linux device, which is now more likely than ever since I own a Steam Deck, the fact is that it’s a pain in the ass to deal with GOG even with their minimal DRM stance (because they allow DRM now seemingly so long as it doesn’t prevent the player from beating the game) because of the lack of support, making it more reasonable to buy games on Steam, even when it’s a game that does support controllers (like how I own The Evil Within on GOG).

      The big feature of GOG Galaxy is that you can pull every other launcher into it, but that doesn’t matter to me when I still have to launch everything via Steam anyway. Feels like they’re missing the point a little bit.

      • It looks like only the multiplayer is allowed to have an online requirement. It’s DRM by another name, but at least I know how to avoid them. I too wish they didn’t let those games on their store. But for me, the point of the launcher is to automatically update my games and make installing them easier. I want those features, and I want to be assured by their own support, that those things will work, even if community launchers for GOG games I bought previously or got in giveaways will suffice for now.

      • I’m personally not that familiar with GOG galaxy. I love DRM-free and treating your customers like first class citizens.

        Something like a DRM-free section of Steam could satisfy my thirst.

        How closely related is GOG and CD projekt red?

      • I dropped Steam because it gradually made the client less and less user-friendly. It’s bad enough that I kinda have to use the Steam client, but then they had to do things like trash the old rendering engine and replace it with the bloat of a browser, and completely discard List View (which GOG Galaxy has just fine) and replace it with a tile view that can’t even display game names in plaintext (which GOG Galaxy also has an option for in its tile view).

        And that’s on top of other issues with the platform such as how the Steam client forces updates. (Sure there’s various workarounds but at that point Steam stops being a convenience anyway.)

        I never actually needed a launcher client anyway. I gladly buy direct-download installers from sites like itch and Humble and DLsite. I don’t have a fear of command line interfaces, lol, much less simply using File Explorer as my launcher. I’ll use a platform’s launcher willingly if it just offers benefits, but the drawbacks of Steam’s using it as DRM eventually turned out to outweigh whatever minor benefits it presented.

    • You can actually get GOG games working Via Heroic Launcher on Linux/Steam Deck, and Proton works pretty well. I haven’t tested in on Cyberpunk but I saw some other people say it has a 10% frame rate loss compared to playing it from Steam.

  • After being with Steam for over a decade and disliking it more and more, I ended up trying everything to maintain myself away from that platform and GOG was a godsend.

    There’s a public list that has all the GOG releases that treat the GOG customers like “third class citizens”, but if the game I want is not on that list, I will 100% buy it there over any other storefront. It’s great to read they’re doing well.

  • I default to GOG whenever I can. I do wish Galaxy had turned out better, it just buckles under the weight and is worse than both using the web app for the store AND third party launchers like Lunchbox. I still would much rather get the games in the format they use than on Steam, though. Any day. I will keep getting games that launch on both on GOG as long as that’s an option, so I’m glad they’re in the black at least.

      • It’s gimmick is supposed to be that it would scrape and integrate games from other launchers using plugins and consolidate all your PC games, friends and other tools.

        Which sort of works for a while, until you try to add several thousand games, at which point the launcher takes ages to start and compile your database and generally becomes cumbersome and buggy. And once you add that stuff, removing it is surprisingly hard, so getting to your GOG games is weirdly hindered.

        I love the idea, I’ve purchased several separate database apps over the years to try to get that exact feature. They just didn’t nail it on execution and ended up with a worse version of that type of app that can accidentally become a worse launcher for your GOG library as well.

        If you only use it as a GOG launcher, stick to the integrations that come pre-built and avoid plugins or if you only have a few games it’s perfectly fine. Great, even. But it certainly got pretty busted in my case.

          • Lunchbox still does it. It doesn’t chug quite as much as Galaxy, but it’s still heavier than I want my launcher to be.

            I’ve come to the conclusion that I don’t necessarily want a nice-looking Steam-like list of all my games across platforms. I mostly just need a text-based list with trivial load times that tells me which platform to spin up to play a given game.

  • I’ve made more of a point to buy from them more often. I bought the DLC for Deep sky Derelicts recently (during the summer sale) because I enjoyed the base game which GoG gave me for free.

  • With the proliferation of digital storefronts from EA, Ubi, and others, the market became annoyingly crowded as every publisher tried to create their own exclusive marketplace (riddled with DRM). I’ve been a long time Steam customer, but GOG is where I go first because of their DRM stance. If I can’t get it there (which is becoming less and less of an issue), I get. It from Steam.

    While i really criticized CD Projekt/GOG for some of the bs they pulled when releasing Cyberpunk, I still support them as one of the few DRM free storefronts. I wish their Linux support was better, but I have run into few games that I can’t get the windows version to run with Lutris and Proton. I always download the Linux version when possible to make a blip in their metrics.