First one that comes to my mind is having to travel with an NPC and our walk/run speeds don’t match.

  • I’m so sick of games with climbing as a mechanic. Like this was impressive when AC did it 15 years ago, but now every game has it, it serves no practical function, and it’s more time to finish paddling than anything. If my character needs to climb something for 15 minutes, just let it be a cutscene so I can grab a beer.