darq ( @darq@kbin.social ) 34•8 months agoSteamdeck…
Steamdeck 2…
Steamde… Uh oh… DestroyMegacorps ( @DestroyMegacorps@lemmy.ml ) 15•8 months agoSteamdeck 2 revison 1
ReversalHatchery ( @ReversalHatchery@beehaw.org ) 6•8 months agoUSBSteamdeck 2 Gen 2 LoamImprovement ( @LoamImprovement@beehaw.org ) 5•8 months agoSteamdeck 2 Episode 2
pacoboyd ( @pacoboyd@lemm.ee ) 4•8 months agoWhat am I missing?
Scio ( @Scio@kbin.social ) 21•8 months agoIt’s the ol’ “Valve can’t count to three” meme
taanegl ( @taanegl@beehaw.org ) 1•8 months ago10 years from now: Steam Deck Alyx Edition. VR only.
520 ( @520@kbin.social ) 22•8 months agoI mean…of course they have a roadmap. They had a roadmap well before the first unit. Their work and investment in Proton wasn’t just for desktop Linux users.
Tamlyn ( @tamlyn@lemmy.zip ) 11•8 months agoThere are a lot products from steam that got discontinued like the big predecesor, the steam machine. I think a commitment like that is something good.
ampersandrew ( @ampersandrew@kbin.social ) 9•8 months agoIf you check out The Final Hours of Half-Life: Alyx, you can see a timeline of all the stuff Valve worked on since they started with hardware. Work on Proton started basically immediately after Steam Machines launched, in response to its library problem. So in a way, this is still that same commitment.
520 ( @520@kbin.social ) 8•8 months agoTrue, but they got discontinued because they weren’t selling, long after the market itself had given up on the product. It’s not exactly like Sega where they came up with a bunch of platforms only to cancel them after a few years.
Danileonis ( @danileonis@lemmy.ml ) 8•8 months agoSteam Machines were more of a collaborative product, not something that Valve really put effort or resources into like Steam Deck. That said, I think a console-PC sold and sponsored primarily by Valve could work.
(After that, I think the initial Steam Machines project - which was imo intelligent - could have some value.)
520 ( @520@kbin.social ) 4•8 months agoValve also sold a bunch of accessories, including a rather innovative controller.
lockhart ( @lockhart@lemmy.ml ) 10•8 months agoWorldwide shipping when?
(probably never)
Obi ( @Obi@sopuli.xyz ) 6•8 months agoTo be fair selling (hardware) worldwide is much more than just enabling shipping to every country. Even some very established companies can’t do it. Sure you’ll have some crappy companies offering to just ship you the product and then everything else is on you but that’s not the right way to do it.
helenslunch ( @helenslunch@feddit.nl ) 4•8 months agoIt’s hard for me to imagine there are too many improvements left to be had in the hardware, other than the obvious eventual future improvements in power, efficiency, and energy density.
limeaide ( @limeaide@lemmy.ml ) 1•7 months agoI can personally imagine a better screen, speakers, controls, ergonomics, cooling, another USB C port, slimmer and lighter, etc.
I know that most of these things are already good, but they can always be improved. We’ve already seen other handheld PCs do some things better so I imagine Valve can improve as well