- cross-posted to:
- gaming@lemmy.zip
- MagicShel ( @MagicShel@programming.dev ) 13•1 year ago
“Virtual” and “collectable” are two words that don’t belong in the same sentence unless it’s, “Online collectibles are virtually worthless.”
- TwilightVulpine ( @TwilightVulpine@kbin.social ) 5•1 year ago
And yet nearly every game released on mobile is sells virtual collectibles, all kept in a server that will eventually go down.
- Feydaikin ( @Faydaikin@beehaw.org ) 2•1 year ago
Or just repurposed.
When one game stops generating money, it’s time to roll out the next and sell new collectables. And it’s gonna need a server to store it on, right?
- CaptainBasculin ( @CaptainBasculin@lemmy.ml ) 3•1 year ago
Virtual data on the internet that currently we take granted for could cease to exist later on, so collecting these data is not worthless at all. There exists many lost media even in the age of internet.
With that said, collectibles that only takes a server to mark “you have it” truly are worthless.
- ampersandrew ( @ampersandrew@kbin.social ) 7•1 year ago
As long as it requires a server to operate, then yes, it will go away one day. That it failed to turn a profit even before the economic downturn, according to that Reuters article they cite, doesn’t inspire a lot of confidence that it’s going to run for very long.