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Joined 2 years ago
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Cake day: September 8th, 2023

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  • You can’t prevent client-side cheating with a server-side implementation. For instance, making enemies on the other side of a wall visible uses data that the server has to supply to the client in order for the game to work, just in an unintended way. The server also has no way to verify whether the client is accurately conveying the results of user inputs or gently correcting them to move the aim to an enemy’s head instead of a gazebo.

    It would still be nice if all game companies supported Linux, but it requires active effort and isn’t something they can get for free by being better programmers.





  • I’ve rewatched the video in case I was being uncharitable. Nope. He accepts the premise (direct quote: “that’s kind of true”). He then does the exact thing I said, which is argue that it’s not acting like a normal pronoun: “the ‘fourth person’ can also refer to a generic pronoun […] it doesn’t refer to a specific referent, like ‘he’ or ‘she’. […] if ‘chat’ is being used to refer to nobody in particular, then arguably it is a new fourth person pronoun.” This is complete and utter nonsense packaged as exciting linguistic concepts, which is not at all “cool and good.”

    (As a bonus bit of wrongness that I didn’t catch on the first watch: he says that chat used like “y’all” is third person plural, which is another thing that maybe you shouldn’t get wrong in a supposedly educational video.)