Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'www.pcgamer.comexternal-link stopthatgirl7 ( @stopthatgirl7@kbin.social ) Gaming • 1 year ago message-square9fedilinkarrow-up1226
arrow-up1226external-linkBaldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'www.pcgamer.com stopthatgirl7 ( @stopthatgirl7@kbin.social ) Gaming • 1 year ago message-square9fedilink
minus-square OminousOrange ( @OminousOrange@lemmy.ca ) linkfedilink31•1 year agoIt’s a very noticeable improvement in realism in games that do this. Quantic Dream games have also done this, even in Heavy Rain from 2010, and it really goes a long way in making a game into a story.
It’s a very noticeable improvement in realism in games that do this. Quantic Dream games have also done this, even in Heavy Rain from 2010, and it really goes a long way in making a game into a story.