Either it didn’t teach you anything at all, or it taught you the most irrelevant parts of the game.

  • A game came out recently (called Palia) that essentially forces you to make “pals” to achieve certain things and even be able to gather certain resources. My other half has been playing it and was complaining about the “forced” interaction in the game and I told her similar things to what you’re saying about Eve, that interacting with others to achieve goals will actually become the best part of the game in the long term.