Sorry if I’m not the first to bring this up. It seems like a simple enough solution.

  •  Thrashy   ( @Thrashy@beehaw.org ) 
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    29 months ago

    W/r/t Baldur’s Gate 3, I don’t think the bottleneck is the GPU. Act 3 is incredibly ambitious in terms of NPC density, and AI is one of those things that’s still very hard to parallelize.