It’s excellent, and it’s so easy to get started! The engine loads so quickly it really makes you want to make something. They’ve done a really good job with it.
I saw a devlog about a spaceship-horror game with digging mechanics, pretty interesting series
I’ve used Godot for quite a while. The thing is that for my job I do unity gigs and so I like it when my knowledge transfers over easily from my private work. For example laat year I’ve been doing compute shaders in unity, and now I can offer that in my work. For Godot I’m not even sure if it supports them.
It’s excellent, and it’s so easy to get started! The engine loads so quickly it really makes you want to make something. They’ve done a really good job with it.
I saw a devlog about a spaceship-horror game with digging mechanics, pretty interesting series
I’ve used Godot for quite a while. The thing is that for my job I do unity gigs and so I like it when my knowledge transfers over easily from my private work. For example laat year I’ve been doing compute shaders in unity, and now I can offer that in my work. For Godot I’m not even sure if it supports them.
It does!
Ah nice. I’ve made my (Libre) project mostly engine agnostic so I could switch it to Godot later.