Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.
Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.
The whole thing seems rushed because the CEO of Unity, John Riccitiello, was the leading advocate of microtransactions when he was at EA, and now he is instilling the same culture at Unity.
How will they differentiate between pirated copies and legitimate copies? How will they distinguish first-time installs from repeat installs? Can we trust their algorithm? It just doesn’t seem possible.
Unity: Everyone really seems to hate EA
Also Unity: Let’s hire the CEO of EA
🤦
It may have been more like:
Unity: “We love money and hate our customers, who can we hire to realize that vision?”
EA CEO: “Finally, a job that understands me”
Ftfy
If there was a foolproof way of checking for a pirated copy they wouldn’t be making a game engine they’d be making DRM
Key bit feels like “can we trust their algorithm”
It’s hard to enforce a “just trust me, this is what you owe”
You can usually tell a unique machine apart from another via MAC address, but even that has issues, and that’s giving Unity the benefit of the doubt when they haven’t earned it.
MAC addresses are per network Interface, my computer has three technically and uses two of them on a regular basis.
A terrible tracking method.
And nowadays you have randomized MAC addresses on IPV6.
If I buy a new computer, they shouldn’t be charged again because I installed on the new machine.
his is ignoring the “we don’t collect personal data” but “we will definitely know if you install it once or multiple times “we have ways””
MAC addresses are absolutely trivial to spoof, to the point that it’s just a drop-down option on linux lmao, so yeah good luck with that one
Are MAC address even shared ocer IP? as I understand MAC is for routers and other equipment to connect themselves, what MAC address are they going to receive? The one of the PC or the one of my router?
The game could read the Mac address and send it. It would probably violate GDPR because it’s not required for the game to perform its function, but it’s technically trivial.
Except iOS will randomize its mac adress at each boot / after a while to prevent users being tracked by rogue WiFi networks, which is actually a thing being used to track consumers in commercial spaces etc. So that wouldn’t work.
So did Windows at one point at least.
I don’t think it randomizes its actual mac address, it just gives a different one to different wifis
Guy just sank the ship
Seems like every tech company lately
I’m not sure why they hired him.
“Hey we’re looking for a new captain, why don’t we go for the guy who repeatedly sails into rocks? He’ll be good.”
Unfortunately a story as old as Wall Street. CEOs designed and hired to kill companies are a thing.
Meaning that this is on purpose? If so, who would profit from this? (besides the incompetent CEO themselves)
Short sellers, and the corporation that absorbs them at bargain prices.