I should probably go to bed at this point. I typed up a short story of my arduous attempts at defending an outpost in the STALKER modpack GAMMA and how my game crashed when I turned in the quest. Sent off that post and woe-is-me, the entire text didn’t get submitted and I didn’t have it saved in copy-paste. It’s just so ironically fitting.
So ya, what’s something you’d like to ramble a bit about?
So many games just want too much attention.
The single-player games are bloated with crafting, mission timers, levelling trees, giant worlds that required mounted traversal, etc. They all want to be 50+ hours game time each.
The multiplayer/Live service games are battlepasses, dailies/weeklies, limited-time content. They all want to be 6+ hours a week each.
When I decide to play a game after working, I’m not playing those games anymore. I want to, and I have a bunch of them installed, but they’re just sitting in my library. Games like that require me to choose to spend X hours at a time playing only that, and I’m probably not going to do that.
I love video games, and I enjoy playing those larger SP games when I do play them. But I had to dial back and stop playing a lot of ‘Live service’ games because the content was in passes that demanded too much time I couldn’t give them. I wasn’t playing enough to complete them, but their games were built around them that there wasn’t much point playing them if I couldn’t.
Each evening I feel like playing a game, and I just watch Youtube while playing something I can pickup and play for 30min instead - or fuck around on the internet and not play anything at all.
I decided to play Witcher 3 because it was so highly reviewed, and after playing it for ~5 hours, then going to bed and feeling like I was still in the ‘tutorial starting zone’, having mostly run around over empty ground. Barely any characterisation or story progression had actually occurred. With no meaningful progress or reason to continue, I just… didn’t. A few days later I decided to uninstall.