What game mechanics do you enjoy or that surprised you when playing a game? I recently started playing Tunic and I love building out the “manual” for the game and getting hints on how to play.

  • Creative allowance. Even if it makes the game “unbalanced”.

    Just Cause 2 with the grappling hook you could attach one end to a statue and one to a truck.

    Grand Theft Auto 3 was the first game where I realized I could complete an assassination by stealing a police car, use the swarm of police cars following me as a “net” to trap my target’s car so he couldn’t drive away, and then blowing up the pile of cars with a grenade.

    Rimworld where I can create a settlement of nudist vampires trading beautiful wooden sculptures for slaves to feed on.

    The Sims 3 of course.

    From the Depths, Minecraft, Space Engineers, Valheim also to a large degree.