“MM: I’d say True Detective comes up a lot.
KR: Yeah. I mean, we have many different references, and it’s interesting because me and Sam and [art director] Janne [Pulkkinen] and the narrative team, obviously we all have our favourite different media that we like to consume.
But when we were thinking about introducing a new character and we knew that we wanted to have FBI agents investigating these ritualistic serial killings, there were some certain TV shows and movies that we were definitely like “okay, they did this really well”.
So the slow burn nature and the kind of buddy cop scenario that True Detective season one had is there, and those kind of ritualistic serial killings were definitely on our mind.”
I think this is a great sign for the atmosphere and writing direction of the game, but a small part of me wants a decently narrow game that actually plays like True Detective. I guess L.A. Noire is as close as we are going to get with the bloating of game budgets we have seen recently, but still. Regardless AW2 is poised to be a good game.
I think this is a great sign for the atmosphere and writing direction of the game, but a small part of me wants a decently narrow game that actually plays like True Detective. I guess L.A. Noire is as close as we are going to get with the bloating of game budgets we have seen recently, but still. Regardless AW2 is poised to be a good game.