Let me clarify: We have a certain amount of latency when streaming games from both local and internet servers. In either case, how do we improve that latency and what limits will we run in to as the technology progresses?

  • The best thing we can do for latency is get all the gamers into a big sphere configuration in outer space. It could be like 100 miles across and house everybody, leading to ridiculously low latency. Then have all the agricultural bots and whatnot handle all the stuff on the periphery like food and gadgets and stuff.